Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331383 (webtiles) character file. 32 nago the Caller (level 3, 0/24 HPs) Began as a Barachi Summoner on Nov 24, 2018. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:15 (1753 turns). nago the Caller (Barachi Summoner) Turns: 1753, Time: 00:02:16 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 27% Magic: 5/6 EV: 13 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -7), slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 61 stones (quivered) Armour b - a +0 buckler (You found it on level 1 of the Dungeon) d - a +0 robe (worn) Jewellery p - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of fog {!r} g - a scroll of enchant armour i - 2 scrolls of identify M - a scroll of magic mapping {!r} Potions h - a potion of brilliance Comestibles c - 2 rations k - a chunk of flesh {@w0} Skills: + Level 2.6 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting * Level 5.4 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Call Canine Familiar Summ ###..... 7% 3 ###.... z - Summon Small Mammal Summ ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ###.... Summon Guardian Golem Hex/Summ ##...... 21% 3 ###.... Summon Ice Beast Ice/Summ ##...... 56% 4 #####.. Summon Lightning Spire Summ/Air ##...... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History There is a stone staircase leading down here. You climb downwards. A goblin, an ogre and 2 skeletons come into view. The ogre shouts! The goblin shouts! You hear a shout! Found five items. Found a stone staircase leading down. There is a stone staircase leading up here. Spoiler Alert: The ogre can hit for high damage in melee! There are monsters nearby! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. An adder skeleton comes into view. Found three items. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are feeling hungry. The adder skeleton bites you. You take 3 damage, and have 21/24 hp. You now have 3/6 mp. You hit the adder skeleton. The adder skeleton is lightly damaged. The adder skeleton barely misses you. The adder skeleton bites you. You take 2 damage, and have 19/24 hp. You hit the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. Your hound bites the adder skeleton. You take 3 damage, and have 16/24 hp. You hit the adder skeleton. You destroy the adder skeleton! Throwing (i - inventory) e - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a stone. The stone misses the adder. Spoiler Alert: The adder is fast and can poison! Throwing (i - inventory) e - 63 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a stone. The stone hits the adder but does no damage. Throwing (i - inventory) e - 62 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a stone. The stone barely misses the adder. Your hound closely misses the adder. Spoiler Alert: The adder is fast and can poison! Unknown command. Your hound bites the adder. Your hound bites the adder but does no damage. The adder bites you. You take 3 damage, and have 14/24 hp. You closely miss the adder. The adder is lightly wounded. Your hound closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! Your hound barely misses the adder. You take 1 damage, and have 13/24 hp. Spoiler Alert: The adder is fast and can poison! You closely miss the adder. The adder is lightly wounded. You feel sick. Your hound closely misses the adder. The adder misses you. Your hound closely misses the adder. You take 1 damage, and have 12/24 hp. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Your hound bites the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/24 hp. MASSIVE DAMAGE!! Spoiler Alert: The adder is fast and can poison! Okay, then. You closely miss the adder. The adder is severely wounded. Your hound bites the adder. The adder bites your hound. Your hound bites the adder. Unknown command. Spoiler Alert: The adder is fast and can poison! You completely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your hound barely misses the adder. The adder completely misses you. Your hound completely misses the adder. You take 3 damage, and have 1/24 hp. Spoiler Alert: The adder is fast and can poison! You barely miss the adder. The adder is almost dead. Your hound barely misses the adder. The adder barely misses you. Unknown command. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/24 hp. Unknown command. You climb upwards. Your summoned ally is left behind. You die... #.# #.# #.# #.# #.# #.# ###### #.# #.# .....# #.# #.# ####.# #.# #.# #.## #.# #.# ####..##########.# #.# ................@# #.# #####.#.####.##### #.# #.#.# #.# #.# #.#.# #.# #)# #.#.# #.# #.# #...# #.# #.# ##..####.# #.# #.....#.# #.# #.....#.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An adder skeleton (D:2) A dart slug (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) 5 bats (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 316 | D:1 | Reached skill level 5 in Summonings 485 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 685 | D:1 | Reached skill level 2 in Stealth 1589 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 1594 | D:1 | Learned a level 3 spell: Call Canine Familiar 1704 | D:2 | Noticed an ogre 1747 | D:2 | HP: 4/24 [adder (3)] 1749 | D:2 | HP: 1/24 [adder (2)] 1753 | D:1 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.4 Stealth | 2 | 2.2 Dodging | | 2.6 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Short sword || 85 Unarmed || 1 Throw: Stone || 12 Cast: Summon Small Mamm || 25 Call Canine Famil || 1 Use: Scroll || 4 Eat: Chunk || 3 Armor: Robe || 24 Dodge: Dodged || 82 Vault maps used: D:1: saegor_arrival_simple_c, moated_statue D:2: nicolae_overflow_crystal_walls, serial_undead, serial_undead_d, serial_undead_b, serial_undead_b, serial_undead_f, serial_undead_e, serial_undead_e, trog_hazing_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 9.5 | 44.2 | 38.2 | 793.5 Dungeon | 100.0 | 100.0 | 9.5 | 44.2 | 38.2 | 793.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------