nago Level 1 of the Dungeon (0, 0, D:1) 6 large rocks {!d =f} (0, 1, D:1) 21 poisoned needles (1, 0, D:1) a +0 rapier (30, -22, D:1) a +0 dagger (32, -5, D:1) a +0 mace (45, -11, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) a +0 short sword (1, 35, D:2) a +0 club (5, 32, D:2) a cursed -3 dagger (15, 28, D:2) a +0 spear (17, -10, D:2) a +0 whip (19, 29, D:2) a cursed -2 dagger (19, 30, D:2) a +0 dagger (32, 11, D:2) a cursed -2 mace (51, 30, D:2) a scroll of immolation {!r} Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -8, D:3) a +0 club (14, -21, D:3) a +0 robe (16, -16, D:3) a +0 robe (23, -17, D:3) a +0 club (29, -11, D:3) a scroll of immolation {!r} (34, -20, D:3) a +0 mace (38, 13, D:3) a cursed ring of teleportation {+/*tele,} a +0 leather armour a +0 whip (41, 23, D:3) a potion of degeneration {!q} (47, 18, D:3) a +0 club (59, 14, D:3) a +0 spear Level 4 of the Dungeon (3, -13, D:4) 14 bolts (3, -10, D:4) a +0 leather armour (8, 1, D:4) a +0 flail (9, 0, D:4) a +0 leather armour (9, 1, D:4) a +0 dagger a cursed -2 robe an uncursed amulet of magic regeneration (9, 12, D:4) a +0 club (12, -12, D:4) a +0 hand axe (33, 19, D:4) a +0 club (38, 23, D:4) a +0 giant club (48, 10, D:4) a +0 robe a +0 dagger (48, 11, D:4) a +0 leather armour a +0 short sword (51, -2, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Kuunoira's Weapon Boutique a +0 rapier (44 gold) 19 stones (20 gold) a +0 arbalest (49 gold) a +0 short sword (33 gold) a +0 quarterstaff (44 gold) the +5 battleaxe of Circular Logic {venom, rElec rPois Dex+4} (653 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. 12 poisoned needles (52 gold) a +0 mace (33 gold) [Shop] Kubress's Antique Weapon Shoppe a +1 hunting sling of velocity (211 gold) a +3 mace (460 gold) a +0 long sword (80 gold) a +4 dagger of pain (621 gold) the +7 war axe of Disorder {pain, *Drain rElec rN+} (1294 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. the +6 dagger "Emecs" {venom, *Noise Dex+5 SInv} (1163 gold) It poisons the flesh of those it strikes. It affects your dexterity (+5). It lets you see invisible. It may make noises in combat. a +0 mace (69 gold) a +0 war axe (80 gold) a +0 mace (69 gold) [Shop] Teel's Jewellery Emporium a +4 ring of strength (324 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of magical power (240 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of see invisible (180 gold) an uncursed amulet of regeneration (360 gold) a cursed -2 ring of protection (24 gold) the ring of Puijil {rPois rF+} (434 gold) [ring of protection from fire] It protects you from fire. It protects you from poison. an uncursed ring of protection from cold (300 gold) the amulet of Gin and Tonic {Reflect *Contam Slay+3 SH+2 SInv} (308 gold) [amulet of reflection] It shields you and reflects attacks. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. It causes magical contamination when unequipped. It affects your SH (+2). a +4 ring of strength (324 gold) the ring "Ebutor" {*Tele Str+2} (224 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). an uncursed ring of protection from cold (300 gold) (0, 0, D:5) a +0 leather armour (5, -2, D:5) a +0 hand axe (16, 0, D:5) an uncursed ring of flight (19, -12, D:5) a +0 giant club (21, -47, D:5) a +0 dagger (28, -33, D:5) a +0 halberd a +2 hand axe of chopping a +0 spear a +1 flail of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 scale mail (0, 3, D:6) a stone (1, 3, D:6) a stone (5, 3, D:6) a tomahawk (6, -7, D:6) a +0 dagger (6, 3, D:6) a tomahawk (7, 3, D:6) a tomahawk (9, 3, D:6) a tomahawk (11, 3, D:6) a tomahawk (13, 3, D:6) a tomahawk (22, 25, D:6) a +0 quarterstaff