Dungeon Crawl Stone Soup version 0.23-a0-729-g94ec0301e6 (webtiles) character file. 63 nago the Vexing (level 4, 0/23 HPs) Began as a Vine Stalker Arcane Marksman on Jan 17, 2019. Killed from afar by an orc wizard (4 damage) ... with a magic dart ... on level 1 of the Dungeon. The game lasted 00:02:24 (1580 turns). nago the Vexing (Vine Stalker Arcane Marksman) Turns: 1580, Time: 00:02:25 Health: 0/23 AC: 5 Str: 14 XL: 4 Next: 10% Magic: 0/8 EV: 11 Int: 13 God: Gold: 36 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 ring mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 2 javelins (quivered) k - 31 stones Armour j - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} i - a scroll of fear {unknown} m - a scroll of blinking {unknown} n - a scroll of enchant armour {unknown} R - 2 scrolls of remove curse Comestibles f - a ration Skills: * Level 2.9 Fighting - Level 1.7 Throwing - Level 1.5 Dodging + Level 2.2 Spellcasting - Level 3.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 16% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 22% 2 ###.... Inner Flame Hex/Fire #....... 63% 3 ####... Portal Projectile Hex/Tloc #..... 63% 3 ####... Cause Fear Hex #......... 83% 4 #####.. Leda's Liquefaction Hex/Erth #......... 95% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Aim: an orc wizard, wielding a +2 dagger of protection and wearing a +0 robe (fast) Okay, then. Warning x2: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! The orc priest can smite you! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 2 throwing nets {=f, !d} for throwing. Warning x2: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! The orc priest can smite you! Throwing (i - inventory. (/) - cycle) d - 2 throwing nets (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the orc priest. The orc wizard misses you. The orc priest looks encouraged for a moment. Warning x2: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! The orc priest can smite you! Throwing (i - inventory. (/) - cycle) d - a throwing net (quivered) {=f, !d} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword You throw a throwing net {=f, !d}. The throwing net {=f, !d} hits the orc priest. The orc priest is caught in the net! The orc wizard hits you with a +2 dagger of protection. The orc priest struggles against the net. The orc wizard hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/19 hp. MASSIVE DAMAGE!! You now have 3/7 mp. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 4 javelins for throwing. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (entangled in a net) You throw a javelin. The javelin hits the orc priest but does no damage. The orc wizard looks satisfied for a moment. The orc priest struggles against the net. The orc wizard hits you with a +2 dagger of protection. You now have 2/7 mp. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword (entangled in a net) You throw a javelin. The javelin hits the orc priest. The orc priest is moderately wounded. The orc wizard closely misses you. The orc priest struggles against the net. The orc wizard hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * The orc priest struggles against the net. You take 1 damage, and have 4/19 hp. You now have 1/7 mp. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! Unknown command. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You catch the helpless orc priest completely off-guard! You hit the orc priest. You bite the orc priest. You drain its power. You feel invigorated. The orc priest is severely wounded. The orc wizard hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * The orc priest struggles against the net. You take 1 damage, and have 3/19 hp. Warning x2: The orc priest (caught) can smite you! The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc priest. The orc priest is almost dead. The orc wizard hits you but does no damage. The orc wizard barely misses you. The orc priest miscasts a cantrip. The orc priest struggles against the net. The net rips apart, and the orc priest comes free! Warning x2: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! The orc priest can smite you! You hit the orc priest. You kill the orc priest! You have reached level 4! You feel stronger. You begin to heal more quickly. The orc wizard barely misses you. The orc wizard hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! Unknown command. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. You bite the orc wizard, but do no damage. The orc wizard hits you but does no damage. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. You bite the orc wizard, but do no damage. The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * You now have 1/8 mp. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, Throw Frost, or go Invisible! You hit the orc wizard but do no damage. Your bite misses the orc wizard. The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... #.# #.# #.# ##.## #.####.# #.###...### #...)..# #.........# ######## ##.###...#.# #..# ##.##.# #.## ##.##.## #.# #....... ######.####..##.## #@o....).....##.# #)####.####.###.# #.# #.# #.###.## #.# #.# #....... #.# #.# #.#.#.## #.# #.# #..###.# #.# #.# #.## ##. #(# #.# #..###.# #.# #.# #.#.#.## You could see an orc wizard. Vanquished Creatures An orc priest (D:1) An ooze (D:1) 2 leopard geckos (D:1) 3 bats (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 3 frilled lizards (D:1) 5 kobolds (D:1) 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 10 | D:1 | Reached skill level 1 in Fighting 196 | D:1 | HP: 1/10 [leopard gecko (2)] 197 | D:1 | Reached XP level 2. HP: 2/14 MP: 1/5 804 | D:1 | Reached skill level 2 in Fighting 1039 | D:1 | Reached XP level 3. HP: 18/18 MP: 6/6 1390 | D:1 | Reached skill level 2 in Spellcasting 1574 | D:1 | HP: 4/19 [orc wizard/+2 dagger of protection (1)] 1577 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1577 | D:1 | Reached XP level 4. HP: 4/23 MP: 2/8 1579 | D:1 | HP: 4/23 [orc wizard/puff of frost (1)] 1580 | D:1 | Killed from afar by an orc wizard Vault maps used: D:1: psy_arrival_basics D:2: grunt_qazlal_clouds, chequers_ecumenical_altar_simple, minmay_tree_intersection, kennysheep_another_room Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.9 Spellcasting | 2 | 2.2 Throwing | | 1.7 Dodging | | 1.5 Hexes | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Club | 56 | || 56 Bite | 28 | 2 || 30 Whip | 50 | 3 || 53 Throw: Stone | 9 | || 9 Javelin | 3 | || 3 Throwing net | 2 | || 2 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Held in net/web | 1 | || 1 Eat: Chunk | 2 | || 2 Armor: Robe | 4 | || 4 Leather armour | 6 | || 6 Ring mail | 20 | 2 || 22 Dodge: Dodged | 85 | 2 || 87 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 91 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 91 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: psy_arrival_basics D:2: grunt_qazlal_clouds, chequers_ecumenical_altar_simple, minmay_tree_intersection, kennysheep_another_room Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 44.7 | 33.4 | 756.0 Dungeon | 100.0 | 100.0 | 4.3 | 44.7 | 33.4 | 756.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 +-------+-------+-------+-------+-------+----------------------