nago Level 1 of the Dungeon (4, -1, D:1) a +0 flail (24, -19, D:1) a +0 club (28, 37, D:1) a +0 dagger (37, -5, D:1) 11 arrows (37, -3, D:1) a +0 club (50, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 9, D:2) a +0 dagger (2, 25, D:2) a +0 club (20, 25, D:2) 9 poisoned needles (24, 1, D:2) a +0 club (31, 23, D:2) a +0 dagger (36, 1, D:2) 28 sling bullets (39, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -21, D:3) a +0 club (9, -13, D:3) 14 arrows (11, -21, D:3) a +0 mace a +0 dagger (11, -20, D:3) a +0 spear (11, -8, D:3) a +0 whip a +0 leather armour (12, -43, D:3) a +0 whip (12, -9, D:3) a +0 club (16, -17, D:3) a +0 robe (29, -54, D:3) a +0 club (45, -9, D:3) a +0 club (45, -8, D:3) a +0 dagger a +0 hunting sling (49, -42, D:3) a +0 robe (54, -23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -15, D:4) a +0 giant club (7, 22, D:4) a +0 hunting sling (18, 43, D:4) 17 sling bullets (19, 23, D:4) a +0 plate armour (33, 48, D:4) a +0 ring mail (34, 46, D:4) 15 poisoned needles (36, 46, D:4) a +0 ring mail (38, 1, D:4) a +0 ring mail 2 potions of degeneration {!q} (52, 31, D:4) 15 gold pieces (53, 32, D:4) 27 arrows (54, 33, D:4) 5 gold pieces (59, -2, D:4) a +0 mace Level 5 of the Dungeon (17, 25, D:5) a +0 shortbow 12 arrows (18, 14, D:5) a +0 ring mail (18, 23, D:5) an arrow (19, 14, D:5) a +0 ring mail (19, 19, D:5) a +0 cloak (19, 21, D:5) an arrow (19, 22, D:5) an arrow (21, -7, D:5) a +0 dagger (21, 18, D:5) an arrow (21, 34, D:5) 23 bolts (24, 10, D:5) a +0 ring mail (29, 7, D:5) a +0 short sword (30, 8, D:5) a +0 whip (37, 1, D:5) a +0 hunting sling (39, 19, D:5) a +0 flail (42, 16, D:5) a +0 dagger a +0 robe (43, 15, D:5) a +0 giant club (44, 20, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (4) (unseen) (10, 41, D:6) a +0 long sword (11, 36, D:6) 15 sling bullets (12, -6, D:6) a +0 mace (13, -4, D:6) a +1 flail of draining a +4 quarterstaff of chaos a +0 cloak (25, 28, D:6) a scroll of random uselessness (26, 8, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 short sword a +0 chain mail a +0 hand axe (1, 1, D:7) a +0 leather armour a +0 flail (2, 1, D:7) a +0 leather armour a +0 whip (7, -41, D:7) 15 sling bullets (8, -12, D:7) a +0 mace (15, -55, D:7) a +0 short sword (22, -10, D:7) a +0 dagger (28, -40, D:7) a +0 buckler (37, -51, D:7) a +0 leather armour a +2 whip of freezing (46, -56, D:7) a +0 animal skin (54, -47, D:7) a +0 trident Level 8 of the Dungeon (12, 24, D:8) a +0 ring mail (15, 26, D:8) a +0 robe (15, 28, D:8) a +0 club (16, 21, D:8) a +0 ring mail a +0 mace a +0 short sword (18, 13, D:8) a +0 war axe (18, 29, D:8) a cursed +0 hunting sling (26, 12, D:8) a +0 glaive (30, 27, D:8) a +0 hand axe (30, 37, D:8) a +0 halberd a +0 chain mail a +0 trident (33, 23, D:8) an arrow (34, 26, D:8) an arrow (35, 26, D:8) an arrow (37, 34, D:8) an arrow (39, 32, D:8) a +0 mace (39, 34, D:8) a +0 shortbow 3 arrows (39, 35, D:8) an arrow (40, 32, D:8) an arrow (40, 43, D:8) a scroll of immolation {!r} (41, 30, D:8) a +0 rapier (41, 34, D:8) an arrow (42, 34, D:8) an arrow (43, 7, D:8) a +0 giant club (43, 14, D:8) a +0 cloak (52, 15, D:8) a +0 scale mail (53, 9, D:8) a +0 robe Level 9 of the Dungeon (1, 9, D:9) a +0 flail (5, 30, D:9) 17 sling bullets (7, 15, D:9) a +0 trident (34, 22, D:9) a +0 club (35, 10, D:9) a +0 shortbow 18 arrows (37, 23, D:9) a +0 spear (40, 12, D:9) a +0 leather armour (50, 33, D:9) a scroll of enchant armour (50, 34, D:9) a ration (50, 35, D:9) a scroll of remove curse (51, 33, D:9) 11 gold pieces (51, 34, D:9) a +0 hunting sling (51, 35, D:9) 5 gold pieces (52, 33, D:9) a scroll of remove curse (52, 34, D:9) 5 javelins (52, 35, D:9) 16 stones Level 10 of the Dungeon [Shop] Mozxoica's Antique Weapon Emporium the +10 hand crossbow of Amorality {velocity, -Tele rF+ SInv} (1559 gold) Any bolt fired from it inflicts extra damage. It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. a cursed -2 dire flail (2 gold) a +0 morningstar (92 gold) a +0 arbalest (103 gold) a +0 short sword (69 gold) a +0 great mace (149 gold) a +0 rapier (92 gold) a +2 flail of protection (372 gold) a +0 battleaxe (149 gold) a +0 mace (69 gold) a +0 great sword (149 gold) a +0 flail (80 gold) (0, 0, D:10) a +0 flail (2, -6, D:10) a +0 trident a +0 chain mail a +0 short sword (2, -5, D:10) a +0 dagger a +0 robe (2, 4, D:10) 22 sling bullets (5, 19, D:10) 2 potions of degeneration (6, -8, D:10) a +0 blowgun (9, -11, D:10) a +0 scale mail (17, -12, D:10) a scroll of torment {!r} a +2 ring of intelligence a -3 ring of strength (27, 18, D:10) a wand of random effects (8) Level 11 of the Dungeon [Shop] Xamiolom's Jewellery Emporium an uncursed ring of protection from cold (400 gold) an uncursed amulet of regeneration (480 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of protection from fire (400 gold) a +2 ring of intelligence (120 gold) an uncursed amulet of regeneration (480 gold) a cursed ring of attention (72 gold) an uncursed amulet of harm (480 gold) an uncursed ring of resist corrosion (320 gold) a +3 ring of strength (251 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of poison resistance (320 gold) an uncursed ring of wizardry (480 gold) the ring of Finality {+Fly MR+ Dex+4} (616 gold) [ring of flight] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. (0, 0, D:11) a +0 leather armour a +0 dagger a +0 leather armour (0, 1, D:11) a +0 trident of protection 5 tomahawks a cursed +0 plate armour (1, 32, D:11) 17 bolts (1, 33, D:11) a +0 hand axe (2, -1, D:11) a +0 leather armour (6, 29, D:11) a +0 dagger (6, 33, D:11) a +0 dagger a +0 hand crossbow 12 bolts (7, 31, D:11) a +0 dagger a +0 dagger (11, 8, D:11) a -3 ring of protection (13, 37, D:11) a +0 short sword (14, 6, D:11) 12 bolts (18, 13, D:11) a +0 short sword a cursed -3 dagger a +0 robe a +0 short sword a +0 leather armour (19, 14, D:11) a +0 dagger a cursed +0 leather armour a +0 falchion a +0 scale mail (28, 7, D:11) a +0 buckler (30, -11, D:11) 2 large rocks {!d =f} (34, -19, D:11) a +0 flail (38, -14, D:11) the +5 battleaxe of Accord {flame, rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It makes you more stealthy. (38, -12, D:11) a potion of lignification {!q} (38, 32, D:11) a scroll of immolation (41, 9, D:11) 18 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +0 giant club an ogre corpse (skeletalised by now) (4, -5, D:12) a howler monkey skeleton (4, -1, D:12) a stone (4, 1, D:12) a stone (21, 4, D:12) a +0 dagger (unseen) (26, 4, D:12) a +0 club 9 stones (27, 4, D:12) a +0 dagger a +0 falchion an orc corpse an orc corpse (27, 29, D:12) 16 gold pieces (28, 4, D:12) 9 stones (30, 4, D:12) a +0 scale mail the orc corpse of Urug (30, 27, D:12) 13 sling bullets (32, 4, D:12) a bullfrog skeleton (34, 4, D:12) a stone (34, 30, D:12) 27 stones (35, 4, D:12) a stone (38, 3, D:12) a stone (38, 4, D:12) a stone