Dungeon Crawl Stone Soup version 0.24-a0-173-gc15b636e9c (webtiles) character file. Game seed: 17853663550169763629 6 nago the Chiller (level 1, -1/15 HPs) Began as a Demonspawn Wanderer on Mar 12, 2019. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (593 turns). nago the Chiller (Demonspawn Wanderer) Turns: 593, Time: 00:00:43 Health: -1/15 AC: 2 Str: 12 XL: 1 Next: 75% Magic: 3/3 EV: 11 Int: 12 God: Gold: 48 SH: 0 Dex: 13 Spells: 3/4 levels left rFire + . . SeeInvis . e - +0 dagger rCold x . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn p - ring of fire {rF+, rC-} MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles g - 15 stones (quivered) Armour d - a +0 robe (worn) Jewellery o - an uncursed ring of ice {rC+, rF-} (You found it on level 1 of the Dungeon) p - a ring of fire (left hand) {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} t - a scroll of teleportation Potions a - 3 potions of might {unknown} c - a potion of magic {unknown} Comestibles f - 2 rations Skills: + Level 1.4 Fighting - Level 1.0 Throwing Level 1.0 Shields - Level 2.0 Spellcasting Level 1.0 Hexes Level 1.0 Summonings Level 1.0 Fire Magic - Level 2.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Freeze Ice #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 24% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 43% 3 ####... Summon Ice Beast Ice/Summ #....... 77% 4 #####.. Throw Icicle Conj/Ice #....... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a hobgoblin, wielding a +0 club You throw a stone. The stone hits the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You take 3 damage, and have 12/15 hp. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. You take 3 damage, and have 9/15 hp. Unknown command. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You take 2 damage, and have 7/15 hp. You hit the hobgoblin. You kill the hobgoblin! You start resting. A rat comes into view. You regained 3 hp, and now have 11/15 hp. A rat is nearby! You start resting. The rat is too close now for your liking. A rat is nearby! A rat is nearby! Throwing (i - inventory) g - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) You throw a stone. The stone hits the rat. The rat is severely wounded. Throwing (i - inventory) g - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone barely misses the rat. Throwing (i - inventory) g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) You throw a stone. The stone hits the rat. You kill the rat! You see here a +0 club. i - an encrusted jade ring g - 12 stones (gained 2) t - a scroll of teleportation Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. i - a ring of ice (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) i - a ring of ice (right hand) {rC+, rF-} Adjust to which letter? (? for menu, Esc to quit) o - a ring of ice (right hand) {rC+, rF-} g - 14 stones (gained 2) g - 15 stones (gained 1) The kobold is too close now for your liking. A kobold is nearby! A kobold is nearby! Put on which piece of jewellery? (? for menu, Esc to quit) You remove your ring of ice {rC+, rF-}. The kobold shouts! The kobold unwields a +0 club. The kobold wields a +0 hunting sling. The kobold shoots a stone. The stone hits you. You take 2 damage, and have 11/15 hp. The kobold shoots a stone. The stone hits you. You see here a stone. You take 5 damage, and have 6/15 hp. MASSIVE DAMAGE!! The kobold shoots a stone. The stone barely misses you. You see here a stone. You start resting. The kobold is too close now for your liking. The kobold unwields a +0 hunting sling. The kobold wields a +0 club. The kobold hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. You hit the kobold but do no damage. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. You barely miss the kobold. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/15 hp. You closely miss the kobold. The kobold hits you with a +0 club. You die... .########.######### ######.# # ##...##.# ##.##.....#.###... ..........)......# .##.....#.###..# ...###...##.# # #..........###..#.# ###.#######.@...(...# .... #K###...#.# ###.#.##.#### #.# #.# ..............#.# .# ..P≈≈≈≈≈≈≈≈P...(# ..≈≈≈≈≈≈≈≈≈≈.##.# ..≈≈≈≈≈≈≈≈≈≈.##.# ...≈≈≈≈≈≈≈≈P.##.# <................ You could see a kobold. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +0 robe, a +0 | dagger, a ration, a scroll of teleportation; and the | following spell memorised: Freeze; and the following spells | available to memorise: Throw Frost, Ozocubu's Armour, | Summon Ice Beast, Throw Icicle 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | HP: 3/14 [leopard gecko (2)] 46 | D:1 | HP: 2/14 [rat (1)] 49 | D:1 | Reached skill level 1 in Fighting 592 | D:1 | HP: 2/15 [kobold/+0 club (2)] 593 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, hex_tiny Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Throwing | | 1.0 Shields | | 1.0 Spellcasting | | 2.0 Hexes | | 1.0 Summonings | | 1.0 Fire Magic | | 1.0 Ice Magic | | 2.6 Action || total -------------------------++------- Melee: Dagger || 34 Throw: Stone || 6 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, hex_tiny Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 54.5 | 31.5 | 593.0 Dungeon | 100.0 | 100.0 | 0.0 | 54.5 | 31.5 | 593.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------