Dungeon Crawl Stone Soup version 0.23.1-37-gaa34b87b72 (webtiles) character file. Game seed: 14502937871203408047 0 nago the Stinger (level 1, 16/16 HPs) Began as an Ogre Venom Mage on Mar 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (143 turns). nago the Stinger (Ogre Venom Mage) Turns: 143, Time: 00:00:22 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 3/3 EV: 10 Int: 16 God: Gold: 11 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn h - ring of protection from cold {rC+,} MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from cold (left hand) {rC+,} (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of immolation {unknown} e - a scroll of amnesia {unknown} g - a scroll of magic mapping {unknown} Comestibles c - a ration f - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting * Level 1.0 Conjurations + Level 2.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Sting Conj/Pois #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 17% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Olgreb's Toxic Radiance Pois ##...... 54% 4 #####.. Venom Bolt Conj/Pois #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, nago the Ogre Venom Mage. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labeled WIAGEU MABB and a scroll labeled YXUYVOE UNUOSK. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary b - a scroll labeled WIAGEU MABB d - a scroll labeled YXUYVOE UNUOSK You open the door. You open the door. There is an open door here. e - a scroll labeled ASEMMOP MOOHEMM There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. Found a stone staircase leading down. A bat comes into view. A bat is nearby! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The sting hits the bat. The bat is moderately wounded. You now have 2/3 mp. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. You now have 1/3 mp. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The sting hits the bat. The bat is poisoned. You kill the bat! Your Conjurations skill increases to level 1! You now have 0/3 mp. You see here a bat corpse. You butcher the bat corpse. f - a chunk of flesh {@w0} You see here a bat skeleton. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 3 g - a scroll labeled ADIROK HOMODEMN You now have 11 gold pieces. h - an emerald ring Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of protection from cold (left hand) b - 2 scrolls labeled WIAGEU MABB (gained 1) You open the door. There is an open door here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #..........# ###'########.# #.........##.# #..........#.# #..........#.# ##..........#@#.## .....>.....>.........[. ..............#.#.b.... ####.........##.#.#.### ............+..# . .. ##..........#### #. .. ###......รท...### .. . ...............# .. ##...........# You could see a bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Ogre Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 70 | D:1 | Reached skill level 1 in Conjurations 143 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Poison Magic | | 2.6 Action || total -------------------------++------- Cast: Sting || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 22.4 | 66.4 | 143.0 Dungeon | 100.0 | 100.0 | 0.0 | 22.4 | 66.4 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------