Dungeon Crawl Stone Soup version 0.23.2-11-gf996548c65 (webtiles) character file. Game seed: 14416111972511956932 4 nago the Vexing (level 1, -2/15 HPs) Began as a Human Arcane Marksman on June 2, 2019. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (28 turns). nago the Vexing (Human Arcane Marksman) Turns: 28, Time: 00:00:12 Health: -2/15 AC: 2 Str: 10 XL: 1 Next: 77% Magic: 1/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 10 bolts (quivered) Armour e - a +0 robe (worn) Potions b - a potion of might {unknown} Comestibles f - a ration Skills: - Level 1.0 Fighting + Level 2.4 Crossbows - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. There is an open door here. A leopard gecko, a bat and a kobold come into view. The leopard gecko hisses angrily. You hear a shout! x2 A hobgoblin comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 dagger. The bat moves out of view. There are monsters nearby! Firing (i - inventory) d - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt closely misses the kobold. The kobold throws a stone. The stone closely misses you. A bat comes into view. A frilled lizard comes into view. There is an open door here. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (chance to defeat MR: 61%) The kobold is outlined in light. You now have 1/2 mp. Firing (i - inventory) d - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (softly glowing) You shoot a bolt. The bolt hits the kobold. You kill the kobold! A rat comes into view. Firing (i - inventory) d - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko You shoot a bolt. The bolt hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. The leopard gecko barely misses you. Firing (i - inventory) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead) You shoot a bolt. The bolt hits the leopard gecko! You kill the leopard gecko! The goblin barely misses you. Firing (i - inventory) d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You shoot a bolt. The bolt closely misses the goblin. The goblin barely misses you. The frilled lizard barely misses you. Firing (i - inventory) d - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger You shoot a bolt. The bolt barely misses the goblin. The goblin completely misses you. The frilled lizard barely misses you. The goblin hits you with a +0 dagger. You take 3 damage, and have 12/15 hp. Firing (i - inventory) d - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger You shoot a bolt. The bolt hits the goblin but does no damage. The frilled lizard bites you but does no damage. The rat bites you but does no damage. The goblin barely misses you. The rat bites you. The frilled lizard bites you. You take 5 damage, and have 7/15 hp. MASSIVE DAMAGE!! Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 61%) The goblin is outlined in light. The goblin hits you but does no damage. The frilled lizard closely misses you. The rat barely misses you. You now have 0/2 mp. Unknown command. Firing (i - inventory) d - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (softly glowing) You shoot a bolt. The bolt hits the goblin. The goblin is almost dead. The goblin completely misses you. The frilled lizard closely misses you. The rat misses you. Firing (i - inventory) d - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, softly glowing) You shoot a bolt. The bolt barely misses the goblin. The goblin hits you with a +0 dagger. The rat bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The frilled lizard closely misses you. The rat misses you. You take 6 damage, and have 1/15 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 11 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (almost dead, softly glowing) You shoot a bolt. The hobgoblin shouts! The bolt hits the goblin! You kill the goblin! The rat closely misses you. The frilled lizard bites you. You die... ########### #....<....# #.........# #.@.......# #)lr......# # ##g##+##+## #.#...(.....## #...#......... #.......#.... ...l####..# ... ..... #(..# # ...# .##.# You could see a hobgoblin, a frilled lizard and a rat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Human Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 27 | D:1 | HP: 3/15 [rat (2)] 27 | D:1 | HP: 1/15 [frilled lizard (2)] 28 | D:1 | Slain by a frilled lizard Action || total -------------------------++------- Fire: Hand crossbow || 10 Cast: Corona || 2 Armor: Robe || 2 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_rooms, minmay_misc_feat_columns, minmay_misc_feat_alley, kennysheep_decorative_pillar, minmay_hexomino_c4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 32.1 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 32.1 | 28.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------