Dungeon Crawl Stone Soup version 0.23.2-11-gf996548c65 (webtiles) character file. Game seed: 13216917938064874254 508 nago the Bolt Thrower (level 7, 0/55 HPs) Began as a Human Arcane Marksman on June 3, 2019. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:08:00 (6680 turns). nago the Bolt Thrower (Human Arcane Marksman) Turns: 6680, Time: 00:08:00 Health: 0/55 AC: 12 Str: 12 XL: 7 Next: 42% Magic: 8/8 EV: 3 Int: 14 God: Gold: 162 SH: 0 Dex: 15 Spells: 8/8 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 plate armour (curse) rPois . Spirit . s - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.18/turn c - ring of flight {+Fly,} MPRegen 0.11/turn p - +2 ring of dexterity @: no status effects A: no striking features a: Evoke Flight You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 hunting sling (You found it on level 1 of the Dungeon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles j - 106 stones n - 13 sling bullets q - 6 bolts (quivered) Armour m - a cursed +0 plate armour (worn) (You took it off an orc on level 3 of the Dungeon) s - a +1 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery c - a ring of flight (left hand) {+Fly,} (You found it on level 1 of the Dungeon) p - a +2 ring of dexterity (right hand) (You found it on level 3 of the Dungeon) Scrolls t - 3 scrolls of teleportation M - a scroll of magic mapping {!r} R - 2 scrolls of remove curse Potions e - a potion of berserk rage {!q} h - 4 potions of heal wounds k - a potion of flight r - a potion of resistance C - 2 potions of curing Q - a potion of cancellation Comestibles f - 6 rations g - 2 chunks of flesh {@w0} Skills: + Level 4.9 Fighting + Level 5.7 Crossbows - Level 2.0 Dodging - Level 1.0 Spellcasting Level 3.0 Hexes You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 100% 1 ##..... Slow Hex #....... 100% 2 ###.... Inner Flame Hex/Fire #....... 100% 3 ####... Portal Projectile Hex/Tloc #..... 100% 3 ####... Cause Fear Hex #......... 100% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Trog Wu Jian Yredelemnul Annotations: D:4 Pikel Message History You see here 16 sling bullets. i - 16 sling bullets j - 106 stones (gained 5) l - a scroll labeled GUALEZ QUAKE Found an ornate altar of the Wu Jian Council. i - a scroll of identify; n - 16 sling bullets (quivered) As you read the scroll of identify, it crumbles to dust. g - a potion of resistance; r - a potion of resistance As you read the scroll labeled GUALEZ QUAKE, it crumbles to dust. It is a scroll of amnesia. Forget Corona, freeing 1 spell level for a total of 8? Your memory of Corona unravels. You are feeling hungry. You may need something to eat soon, looking for food. Search for what [Enter for "sling", or ? for help]? @corpse&&!!rott&&!!skel&&!!sky&&!!necrop&&!!ugly&&!!vampire&&!!corpse rot&&!!&&!!botono Can't find anything matching that. Okay, then. There is a stone staircase leading up here. There is a stone staircase leading up here. A worm comes into view. A worm is nearby! A worm is nearby! Firing (i - inventory. (/) - cycle) n - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a sling bullet. The sling bullet hits the worm. The worm is moderately wounded. Firing (i - inventory. (/) - cycle) n - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) n - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a sling bullet. The sling bullet hits the worm but does no damage. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) n - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. Firing (i - inventory. (/) - cycle) n - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the worm. Firing (i - inventory. (/) - cycle) n - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot a sling bullet. The sling bullet hits the worm! You kill the worm! n - 11 sling bullets (gained 1) You see here a worm corpse. You butcher the worm corpse. g - 3 chunks of flesh {@w0} Autoeating chunks. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. This raw flesh tastes terrible. n - 12 sling bullets (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. n - 13 sling bullets (gained 1) Spoiler Alert: The ogre can hit for high damage in melee! An ogre is nearby! a - a +1 hand crossbow (weapon) Firing (i - inventory. (/) - cycle) q - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club You shoot a bolt. The bolt hits the ogre. The ogre is lightly wounded. Spoiler Alert: The ogre can hit for high damage in melee! Firing (i - inventory. (/) - cycle) q - 9 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You shoot a bolt. The bolt hits the ogre but does no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! You take 25 damage, and have 30/55 hp. MASSIVE DAMAGE!! Spoiler Alert: The ogre can hit for high damage in melee! Firing (i - inventory. (/) - cycle) q - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You shoot a bolt. The bolt barely misses the ogre. The ogre hits you with a +0 giant club! You take 7 damage, and have 23/55 hp. Spoiler Alert: The ogre can hit for high damage in melee! Firing (i - inventory. (/) - cycle) q - 7 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You shoot a bolt. The bolt hits the ogre but does no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! You die... # #######.## #.# .# #.# .. # #.# .# ## ######.# .## .###...##.##### .. # .##.....##....# .#.#.# .#.......####.######.....## .#..._...#......@O(..(.(... .#.......#.##.#######...### .##.....##.##.# .## .###...##..##.# .. ## ##.##......# #. # #..##.....# # ##.###.#.## #.# #...# # #.# ##..# You could see an ogre. Vanquished Creatures A slave (D:3) An ogre (D:4) 3 hounds (D:4) 2 orc priests Natasha (D:4) Terence (D:3) An iguana (D:4) An orc wizard (D:3) 2 adders (D:2) 2 gnolls 2 oozes 5 worms 4 leopard geckos 11 orcs 4 giant cockroaches 2 gnoll zombies (D:4) 16 goblins 9 hobgoblins 4 jackals (D:3) 2 ball pythons 7 bats 3 frilled lizards 13 kobolds 7 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Human Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 272 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/3 599 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 692 | D:1 | Reached skill level 3 in Crossbows 1665 | D:2 | Reached skill level 2 in Fighting 1763 | D:2 | Found a hazy altar of Hepliaklqana. 1885 | D:2 | Reached XP level 4. HP: 29/33 MP: 2/5 2001 | D:2 | HP: 12/49 [poisoned by an adder] 2007 | D:2 | HP: 6/33 [poisoned by an adder] 2012 | D:2 | HP: 3/33 [poisoned by an adder] 2017 | D:2 | HP: 2/33 [poisoned by an adder] 2022 | D:2 | HP: 1/33 [poisoned by an adder] 2357 | D:2 | Found a stormy altar of Qazlal. 2465 | D:2 | HP: 7/34 [hobgoblin/+0 club (4)] 3106 | D:3 | Found a faded altar of an unknown god. 3613 | D:2 | Reached skill level 4 in Crossbows 3613 | D:2 | Reached XP level 5. HP: 29/40 MP: 6/6 3802 | D:3 | Reached skill level 3 in Fighting 3870 | D:3 | Found a bloodstained altar of Trog. 4528 | D:3 | Noticed Terence 4633 | D:4 | Reached XP level 6. HP: 41/47 MP: 7/7 4650 | D:4 | Found a stormy altar of Qazlal. 4687 | D:4 | Noticed Natasha 4699 | D:4 | Killed Natasha 4823 | D:4 | Found a basalt altar of Yredelemnul. 4926 | D:3 | Killed Terence 4926 | D:3 | Reached skill level 4 in Fighting 4926 | D:3 | Reached skill level 5 in Crossbows 5285 | D:4 | Noticed a hungry ghost 5395 | D:4 | HP: 8/48 [orc priest/divine providence (14)] 5674 | D:4 | Noticed a slave 5674 | D:4 | Noticed a slave 5674 | D:4 | Noticed a slave 5690 | D:4 | Noticed Pikel 5725 | D:3 | Killed a slave 6047 | D:4 | Noticed an ogre 6054 | D:4 | Killed an ogre 6054 | D:4 | Reached XP level 7. HP: 38/55 MP: 8/8 6561 | D:4 | Found an ornate altar of the Wu Jian Council. 6680 | D:4 | Slain by an ogre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Crossbows | 3 4 5 | 5.7 Fighting | 2 3 4 | 4.9 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 28 | || 28 Hand crossbow | | 1 | || 1 Fire: Hand crossbow | 60 | 44 | 4 || 108 Hunting sling | 67 | 396 | 57 || 520 Cast: Corona | 5 | 5 | || 10 Use: Scroll | | 11 | 2 || 13 Potion | | 2 | || 2 Eat: Chunk | 3 | 10 | 2 || 15 Ration | | 1 | || 1 Armor: Robe | 5 | 7 | || 12 Chain mail | | 104 | || 104 Plate armour | | 163 | 49 || 212 Dodge: Dodged | 17 | 91 | 13 || 121 Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners D:2: layout_basic, nicolae_overflow_crystal_walls, lemuel_crystal_altar, first_ration, lemuel_flame_loot_1 D:3: corexii_shack_village, layout_rooms, overflow_temple_1_default, chequers_ecumenical_altar_island, uniq_terence D:4: layout_loops_corners, lemuel_round_altar, lemuel_zombie_altar_yredelemnul, grunt_qazlal_sundering, uniq_natasha, uniq_pikel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.2 | 34.7 | 42.1 | 1600.5 Dungeon | 100.0 | 100.0 | 4.2 | 34.7 | 42.1 | 1600.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 181.5 +-------+-------+-------+-------+-------+----------------------