Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file. Game seed: 1353027523795419764 93 nago the Magician (level 4, -6/21 HPs) Began as a Vine Stalker Air Elementalist on Sept 6, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:04:38 (3233 turns). nago the Magician (Vine Stalker Air Elementalist) Turns: 3233, Time: 00:04:38 Health: -6/21 AC: 2 Str: 11 (12) XL: 4 Next: 61% Magic: 0/10 EV: 12 Int: 14 (15) God: Gold: 176 SH: 0 Dex: 14 Spells: 2/10 levels left rFire . . . SeeInvis . e - +2 dagger (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ h - amulet of rage {+Rage,} HPRegen 0.47/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Evoke Berserk Rage You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons e - a +2 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles k - 19 stones (quivered) Armour a - a +0 robe (worn) Jewellery h - an amulet of rage (around neck) {+Rage,} (You found it on level 3 of the Dungeon) Wands l - a wand of flame (14) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of fog {unknown} i - a scroll of identify m - a scroll of blinking {unknown} M - a scroll of magic mapping {!r} R - a scroll of remove curse Potions d - a potion of mutation {unknown} n - a potion of berserk rage {unknown} C - 4 potions of curing Comestibles c - 7 rations Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 3.0 Conjurations - Level 3.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Airstrike Air ##........ 50% 4 ####... x - Static Discharge Conj/Air ##...... 17% 3 ###.... z - Shock Conj/Air ##.. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 16% 2 ##..... Confusing Touch Hex #..... 21% 1 None Confuse Hex #....... 52% 3 ###.... Gell's Gravitas Tloc #......... 52% 3 ###.... Lightning Bolt Conj/Air ##........ 85% 5 ######. Petrify Tmut/Erth #....... 89% 4 ####... Metabolic Englaciation Hex/Ice #......... 99% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Uskayaw Annotations: D:2 Terence D:3 Grinder Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead) The zap hits the dart slug. You kill the dart slug! You now have 4/10 mp. Wear which item? (? for menu, Esc to quit) Okay, then. You start resting. Your magical contamination has completely faded away. You regained 5 mp, and now have 9/10 mp. Magic restored. Found a stone staircase leading down. MP restored: 10 You see here 13 poisoned needles. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes terrible. g - 2 scrolls labeled EPTEUN EHADGHAVE (gained 1) c - 7 rations (gained 1) An ogre comes into view. It is wielding a +0 giant spiked club. Spoiler Alert: The ogre can hit for high damage in melee! An ogre is nearby! An ogre is nearby! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club You miscast Shock. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! You now have 9/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club The zap misses the ogre. You now have 8/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club The zap hits the ogre. The ogre is lightly wounded. You now have 7/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) The zap misses the ogre. You now have 6/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) The zap hits the ogre. The ogre is moderately wounded. You now have 5/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning! The ogre is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 4/21 hp. MASSIVE DAMAGE!! You now have 1/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Your magical contamination has completely faded away. Unknown command. Casting: Static Discharge (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre closely misses you. You now have 2/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Unknown command. Health restored: 21 Casting: Static Discharge (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Static Discharge (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is severely wounded. You are struck by an arc of lightning. The lightning grounds out. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...### #....#..#######.......... ..## ##...###..# ##......... ..# #...## #..# #......... ..# ##..## ##.## #......... ..## ##..## #..# #......##. ...###...# #..## ##....####. ....#...## ##..# ##...### ## ........#########O.###...## # ......[.........@.......## # ....##....<............## # ....##.................##### #### .....##...#########........###... ..........## ###.............. ##>........## ##..#..####...#### #.#######..####..###..# ###..### ### ###.##..## ##.## ##..## ####.## ##.# ###.. You could see an ogre. Vanquished Creatures An orc priest (D:3) 2 adders 2 dart slugs (D:4) 5 orcs (D:3) A ball python (D:2) 5 giant cockroaches 4 goblins (D:1) 4 hobgoblins 2 quokkas (D:3) 2 bats 2 frilled lizards 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 395 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 1083 | D:2 | Noticed Terence 1412 | D:2 | Reached skill level 2 in Conjurations 1661 | D:3 | Noticed Grinder 1732 | D:3 | Found a hide-covered altar of Uskayaw. 1752 | D:3 | Reached XP level 3. HP: 16/16 MP: 5/8 1757 | D:3 | Learned a level 3 spell: Static Discharge 1767 | D:3 | HP: 3/16 [orc priest/divine providence (13)] 2033 | D:3 | Reached skill level 3 in Spellcasting 2174 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2174 | D:3 | Reached XP level 4. HP: 20/21 MP: 1/10 2352 | D:3 | Learned a level 4 spell: Airstrike 2524 | D:3 | Paralysed by Grinder for 5 turns 2723 | D:4 | Found a stormy altar of Qazlal. 2724 | D:4 | Noticed an air elemental 2726 | D:4 | Noticed an earth elemental 2726 | D:4 | Noticed a fire elemental 2726 | D:4 | Noticed a water elemental 2964 | D:4 | Reached skill level 3 in Conjurations 3182 | D:4 | Noticed an ogre 3193 | D:4 | HP: 4/21 [ogre/+0 giant spiked club (16)] 3233 | D:4 | Mangled by an ogre Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.0 Spellcasting | 3 | 3.7 Dodging | | 1.5 Stealth | | 2.4 Air Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 13 | 3 || 16 Bite | 3 | || 3 Cast: Shock | 50 | 26 || 76 Static Discharge | | 7 || 7 Use: Scroll | 3 | 1 || 4 Potion | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 2 | 3 || 5 Ration | 1 | || 1 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 8 | 3 || 11 Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, serial_bayou_pond_d, amethyst_killhole D:2: layout_basic, uniq_terence D:3: layout_loops_ring, eat_drink_and_be_merry_uskayaw, uniq_grinder D:4: layout_layer_cave, nicolae_qazlal_style_of_elements, kennysheep_mini, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 24.0 | 63.2 | 766.2 Dungeon | 100.0 | 100.0 | 5.2 | 24.0 | 63.2 | 766.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.2 +-------+-------+-------+-------+-------+----------------------