naix Level 1 of the Dungeon [Shop] Elucoy's Jewellery Emporium a ring of willpower (350 gold) a ring of resist corrosion (280 gold) a ring of resist corrosion (280 gold) a ring of protection from fire (350 gold) a ring of resist corrosion (280 gold) a +4 ring of protection (504 gold) a ring of see invisible (210 gold) a +4 ring of evasion (504 gold) the amulet of the Mackerel {RegenMP rElec rC- Regen+ Int+3} (606 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +4 ring of evasion (504 gold) [Shop] Gilasal's Armour Shop a +0 robe (7 gold) a +1 chain mail of poison resistance (135 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) a +3 scale mail of positive energy (230 gold) a +0 scale mail (40 gold) a +2 scale mail of fire resistance (210 gold) a +0 ring mail (40 gold) [Shop] Zunuemeew's General Store a +0 chain mail (58 gold) a potion of mutation (104 gold) a +2 ring mail of fire resistance (273 gold) 4 stones (5 gold) a +0 buckler of cold resistance (149 gold) a scroll of noise (13 gold) a scroll of vulnerability (52 gold) [Shop] Haupicrergh's Weapon Shoppe the +8 war axe "Yfom Tips" {flame, rF+ rC- rN+ Int+3} (893 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. 3 poisoned darts (16 gold) a +0 hand axe (42 gold) a +3 battleaxe of draining (401 gold) a +5 vorpal mace (441 gold) a +0 dagger of protection (61 gold) a +0 hand axe (42 gold) a +0 club (14 gold) 4 javelins (44 gold) [Shop] Ydwoufik's Jewellery Shoppe a ring of protection from cold (350 gold) a +4 ring of slaying (1092 gold) a ring of resist corrosion (280 gold) a +4 ring of protection (504 gold) a ring of positive energy (280 gold) an amulet of magic regeneration (420 gold) (0, 0, D:1) 6 stones (7, 1, D:1) a +0 dagger (9, -38, D:1) a +0 club (14, -32, D:1) a +0 short sword a +0 short sword 7 stones (22, -9, D:1) a +0 hand axe (22, 10, D:1) 6 stones (24, 10, D:1) a +0 dagger (42, -32, D:1) a +0 short sword (45, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -15, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (3, -14, D:2) a +0 dagger (3, -13, D:2) a +4 dagger of speed a +0 animal skin a +0 helmet (3, -12, D:2) a +0 club a +1 dagger of draining a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -3, D:2) a rat corpse