Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13935947790255278279 1306 nakata121 the Fighter (level 8, -9/67 HPs) Began as a Djinni Conjurer on May 13, 2024. Mangled by a wight ... wielding a +2 scimitar (12 damage) ... on level 8 of the Dungeon. The game lasted 00:13:19 (4815 turns). nakata121 the Fighter (Djinni Conjurer) Turns: 4815, Time: 00:13:20 Health: -9/67 AC: 5 Str: 6 XL: 8 Next: 88% Gold: 360 EV: 11 Int: 21 God: SH: 0 Dex: 13 rFire + + + u - staff of conjuration rCold x . . (no shield) rNeg + . . o - +0 leather armour rPois ∞ n - +0 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.31/turn f - ring of positive energy MPRegen 0.00/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 360 gold pieces. Inventory: Missiles p - a throwing net Armour a - a +0 robe i - a +0 cloak (worn) n - a +0 helmet (worn) o - a +0 leather armour (worn) Magical Staves u - a staff of conjuration (weapon) Jewellery f - a ring of positive energy (right hand) j - a ring of protection from fire (left hand) m - a ring of protection from cold Wands r - a wand of paralysis (11) Scrolls b - a scroll of silence {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of identify k - 4 scrolls of immolation q - a scroll of butterflies {unknown} s - 6 scrolls of enchant armour {unknown} t - a scroll of blinking {unknown} v - 2 scrolls of torment {unknown} Potions c - a potion of heal wounds g - 2 potions of berserk rage l - a potion of attraction w - a potion of ambrosia {unknown} x - 2 potions of might {unknown} Skills: * Level 8.8 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 3% 2 c - Fulminant Prism Conj/Alch 20% 3d12 21% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 21% 4 e - Slow Hex 100% N/A 1% 1 f - Mercury Vapours Alch/Air 54% N/A 3% 2 g - Mephitic Cloud Conj/Alch/Air 40% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair: D:8-11 Altars: Hepliaklqana Shops: D:6 ! Annotations: D:5 3 runed translucent doors, Gabide's ghost, novice DgSh; Murmeli's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hornet buzzes angrily. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (chance to affect: 48%) The hornet resists with some effort. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (73% to hit) You feel a surge of power! The searing ray misses the hornet. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 battleaxe and wearing a +0 robe of cold resistance. The searing ray hits the hornet! The hornet is moderately wounded. The hornet closely misses you. A wight comes into view. It is wielding a +2 scimitar. The searing ray hits the hornet. The hornet is heavily wounded. The hornet stings you! The searing ray hits the hornet. The hornet is severely wounded. You finish channelling your searing ray. The hornet barely misses you. The hornet closely misses you. The hornet stings you but does no damage. The hornet closely misses you. The hornet stings you. The hornet stings you! The hornet misses you. The hornet stings you! The wight closely misses you. The hornet stings you but does no damage. The wight closely misses you. The wight hits you with a +0 battleaxe. The hornet stings you. x2 * * * LOW HITPOINT WARNING * * * The wight misses you. The wight hits you with a +2 scimitar! * * * LOW HITPOINT WARNING * * * The hornet stings you. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 scimitar! You die... #.... ##....# ....... ....... ....... .......### .......y.# ......z@.# ......z..# .!.......# .........# ........## ........+ ........# ........# You could see a hornet and 2 wights. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) An ogre (D:6) 3 centaurs 5 scorpions 4 hounds (D:5) An orc priest (D:4) 2 iguanas A sleepcap (D:5) 4 gnolls 14 adders A shadow imp (D:5) A dart slug (D:3) 7 orcs 8 ball pythons 8 endoplasms 8 giant cockroaches 11 hobgoblins 6 jackals 3 quokkas 6 bats 2 frilled lizards 6 goblins 2 kobolds A rat (D:1) 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nakata121 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nakata121 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 304 | D:1 | Reached skill level 1 in Fighting 589 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 589 | D:1 | Learned a level 1 spell: Slow 966 | D:1 | Reached skill level 2 in Fighting 1265 | D:2 | Reached XP level 4. HP: 33/34 MP: 0/0 1351 | D:2 | Reached skill level 3 in Fighting 1488 | D:2 | Identified the +1 dagger of Hulu Vyfont {flame, Will+} 1784 | D:2 | Reached XP level 5. HP: 37/40 MP: 0/0 1784 | D:2 | Learned a level 2 spell: Mercury Vapours 2050 | D:3 | Found a hazy altar of Hepliaklqana. 2206 | D:3 | Found a faded altar of an unknown god. 2638 | D:4 | Reached skill level 4 in Fighting 2770 | D:4 | Reached XP level 6. HP: 41/48 MP: 0/0 2947 | D:4 | Found a staircase to the Ecumenical Temple. 2954 | D:4 | Reached skill level 5 in Fighting 3153 | D:4 | Reached XP level 7. HP: 47/55 MP: 0/0 3153 | D:4 | Learned a level 3 spell: Mephitic Cloud 3308 | D:5 | Entered Level 5 of the Dungeon 3380 | D:5 | Noticed a water moccasin 3395 | D:5 | Killed a water moccasin 3396 | D:5 | Reached skill level 6 in Fighting 3960 | D:5 | Reached skill level 7 in Fighting 3960 | D:5 | Reached XP level 8. HP: 57/64 MP: 0/0 4034 | D:5 | Found a runed translucent gate. 4035 | D:5 | Found a runed translucent gate. 4035 | D:5 | Found a runed translucent gate. 4036 | D:5 | Noticed Murmeli's ghost (novice HOFi) 4037 | D:5 | Noticed Gabide's ghost (novice DgSh) 4257 | D:6 | Found Etuoq's Distillery. 4300 | D:6 | Reached skill level 8 in Fighting 4474 | D:6 | Reached skill level 5 in Spellcasting 4474 | D:6 | Reached skill level 5 in Conjurations 4474 | D:6 | Reached skill level 5 in Hexes 4474 | D:6 | Reached skill level 5 in Summonings 4474 | D:6 | Reached skill level 5 in Necromancy 4474 | D:6 | Reached skill level 5 in Translocations 4474 | D:6 | Reached skill level 5 in Fire Magic 4474 | D:6 | Reached skill level 5 in Ice Magic 4474 | D:6 | Reached skill level 5 in Air Magic 4474 | D:6 | Reached skill level 5 in Earth Magic 4474 | D:6 | Reached skill level 5 in Alchemy 4803 | D:8 | Noticed a hornet 4815 | D:8 | HP: 3/67 [hornet (4)] 4815 | D:8 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_bayou_pond_d, hangedman_decor_growths, minmay_pentomino_r2 D:2: minmay_general_purpose_star, layout_rooms, serial_bayou_ford_a, minmay_misc_feat_more_columns, chequers_mini_garden D:3: layout_rooms, mainiacjoe_overflow_paths, hellmonk_ecumenical_altar_blasted, chequers_serial_rivers_marsh D:4: layout_rooms, minmay_temple_entry_wispy, grunt_ministairs_5, patterned_corridor D:5: layout_gridville, gammafunk_ghost_cemetery D:6: wad_crossroads, layout_rooms, serial_shops, shop D:7: gammafunk_beogh_shrine, layout_basic, nicolae_wu_jian_glorious_leap, mainiacjoe_overflow_surrounded_room, minitemple D:8: layout_gridville, nicolae_evil_shop, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 7 8 | 8.8 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 83 | 120 | 53 || 256 Searing Ray | | 9 | 38 || 47 Slow | | | 1 || 1 Use: Scroll | | | 3 || 3 Armour: Robe | 6 | 11 | || 17 Leather armour | | 4 | 41 || 45 Dodge: Dodged | 10 | 20 | 37 || 67