Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12699827391719240376 53 namarukai the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on May 3, 2024. Slain by an orc priest ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (2138 turns). namarukai the Conjurer (Draconian Conjurer) Turns: 2138, Time: 00:02:28 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 62% Magic: 1/6 EV: 11 Int: 20 God: Gold: 107 SH: 3 Dex: 9 Spells: 4/7 levels left rFire . . . f - +1 dagger (protect) rCold + . . d - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: about to teleport A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons f - a +1 dagger of protection (weapon) Armour d - a +0 buckler (worn) Jewellery e - a ring of protection from cold (left hand) Scrolls b - a scroll of poison i - a scroll of identify Potions a - a potion of magic c - a potion of haste h - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 0.6 Shields + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You block the orc priest's attack. Unknown command. The searing ray misses the orc priest. The searing ray hits the gnoll. The gnoll is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray misses the gnoll. You block the orc priest's attack. The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest hits you with a +0 hand axe. You die... ...# ...# .o<# #o.# #..# ###### #..######..... #......##.#### #######..###.##.# # #..@og))...#.##.# # #.#####..#.#.##.# # #...####......##.# # #........##...##.# # #...#######...##.# # ##. #...##.# # #.########...##.# # #............##.# # #########.....# # You could see an orc priest and a gnoll. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 orcs (D:2) 2 ball pythons (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) 6 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namarukai the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 449 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 841 | D:1 | Found a faded altar of an unknown god. 918 | D:1 | Learned a level 2 spell: Searing Ray 1808 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2138 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, chequers_ecumenical_altar_simple D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 5 Tailslap || 1 Cast: Magic Dart || 24 Searing Ray || 14 Use: Scroll || 4 Armour: Skin || 13 Dodge: Dodged || 14 Block: Buckler || 2