Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14711838712825470688 151 namarukai the Conjurer (level 5, -7/29 HPs) Began as a Deep Elf Conjurer on Apr 28, 2025. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:17 (2845 turns). namarukai the Conjurer (Deep Elf Conjurer) Turns: 2845, Time: 00:04:18 Health: -7/29 AC: 3 Str: 4 XL: 5 Next: 10% Magic: 11/13 EV: 11 Int: 25 God: Gold: 164 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + + . o - +2 hammer (distort) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.24/turn j - ring of protection from fire MPRegen 0.26/turn %: repel missiles @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons d - a +1 hammer of venom o - a +2 hammer of distortion (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) g - a scarf of repulsion (worn) m - a +0 kite shield Jewellery j - a ring of protection from fire (right hand) k - a ring of protection from fire (left hand) Scrolls i - a scroll of fog n - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of lignification f - a potion of degeneration {unknown} h - 4 potions of curing {unknown} l - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.4 Conjurations + Level 1.3 Translocations + Level 1.3 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Call Imp Summ 10% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Call Canine Familiar Summ 5% N/A 26% 3 Summon Blazeheart Golem Fire/Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 2 transporters, Crazy Yiuf; FallenBro's ghost, weakling DEAE Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History j - a ring of protection from fire (right hand) Found a flail. Found a hammer. Found a hammer. You see here a +0 flail. Found five hammers. Found a runed translucent door. You see here a +0 hammer. Found a hammer. You see here a +0 hammer. You see here a +0 hammer. Found three hammers. Crazy Yiuf says, "Cholesterol high snockshim!" You see here a +1 hammer of venom. Press: ? - help, v - describe, . - travel, g - get item Here: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak of stealth (fire blocked by a runed translucent door) Item here: a runed hammer. The floor. d - a +1 hammer of venom You open the door. Crazy Yiuf says, "Cod!" You barely miss Crazy Yiuf. Crazy Yiuf closely misses you. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Crazy Yiuf freezes you. You barely miss Crazy Yiuf. Crazy Yiuf misses you. You closely miss Crazy Yiuf. Crazy Yiuf misses you. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ####....# #....# ♣....♣ ♣)..♣♣ ♣♣)♣♣ ♣)♣♣ ♣♣)♣ ♣)♣♣ ♣♣@♣ #g# ))) #)))# #).)# ##### You could see Crazy Yiuf. Vanquished Creatures Natasha (thrice) (D:3) An adder (D:3) 4 dart slugs 5 orcs (D:3) 8 ball pythons 3 endoplasms A giant cockroach (D:3) 7 goblins 4 hobgoblins 3 kobolds 3 quokkas 5 bats 6 frilled lizards 2 rats (D:3) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namarukai the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Learned a level 2 spell: Searing Ray 601 | D:1 | Reached skill level 5 in Conjurations 990 | D:2 | Found a faded altar of an unknown god. 1056 | D:2 | Found a shimmering altar of Xom. 1201 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1993 | D:3 | Noticed Natasha 2000 | D:3 | Killed Natasha 2001 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2263 | D:3 | Noticed Natasha 2275 | D:3 | Killed Natasha 2276 | D:3 | Reached skill level 1 in Translocations 2276 | D:3 | Reached skill level 1 in Alchemy 2424 | D:3 | Noticed FallenBro's ghost (weakling DEAE) 2443 | D:3 | Found a transporter. 2449 | D:3 | Found a transporter. 2453 | D:3 | Identified the +4 spear of Veasia {pain, rPois rN+ Str-2} 2636 | D:3 | Noticed Natasha 2642 | D:3 | Killed Natasha 2643 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 2672 | D:3 | Reached skill level 1 in Fighting 2836 | D:3 | Found a runed translucent door. 2837 | D:3 | Noticed Crazy Yiuf 2845 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b D:2: layout_basic, ebering_ecumenical_altar_sacrificial, basic_altar D:3: layout_rooms, gammafunk_ghost_gnarly_gnolls, grunt_ministairs_2, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.4 Translocations | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Mace | | 3 || 3 Cast: Magic Dart | 16 | || 16 Searing Ray | 25 | 22 || 47 Use: Scroll | 3 | || 3 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 4 | 10 || 14 Repelled | | 3 || 3