Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 17955754192925036547 962 namarukai the Conjurer (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on June 2, 2025. Was an Initiate of Vehumet. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:10:19 (3917 turns). namarukai the Conjurer (Deep Elf Conjurer) Turns: 3917, Time: 00:10:19 Health: 0/40 AC: 6 Str: 4 XL: 7 Next: 92% Magic: 14/17 EV: 10 Int: 31 God: Vehumet [......] Gold: 162 SH: 4 Dex: 13 Spells: 12/17 levels left rFire . . . i - staff of conjuration rCold . . . o - +0 buckler rNeg . . . z - +0 leather armour rPois . k - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.26/turn q - ring of willpower MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons A - a +2 short sword of flaming Missiles e - 5 poisoned darts Armour k - a +2 helmet (worn) o - a +0 buckler (worn) z - a +0 leather armour (worn) Magical Staves i - a staff of conjuration (weapon) Jewellery h - a ring of see invisible q - a ring of willpower (worn) v - a +6 ring of intelligence (worn) Wands n - a wand of quicksilver (3) s - a wand of warping (6) Scrolls b - a scroll of amnesia g - a scroll of silence l - 2 scrolls of teleportation r - a scroll of noise {unknown} u - a scroll of immolation {unknown} x - a scroll of enchant weapon {unknown} Potions a - a potion of attraction {unknown} c - 2 potions of might {unknown} d - 2 potions of curing {unknown} f - 2 potions of mutation {unknown} j - a potion of lignification {unknown} m - a potion of heal wounds {unknown} p - a potion of ambrosia {unknown} w - 2 potions of haste {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Armour + Level 4.1 Dodging - Level 2.4 Stealth + Level 2.0 Shields + Level 5.6 Spellcasting + Level 6.4 Conjurations + Level 2.9 Translocations + Level 2.9 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mercury Arrow Conj/Alch 100% 2d11 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 52% N/A 5% 1 Jinxbite Hex 16% N/A 26% 2 Fulminant Prism Conj/Alch 27% 3d14 26% 4 Iskenderun's Mystic Bla Conj/Tloc 54% 2d12 (+2d626% 4 Launch Clockwork Bee Frge 8% N/A 45% 3 Alistair's Intoxication Alch 17% N/A 82% 5 Eringya's Surprising Cr Summ 8% N/A 86% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 86% 4 Orb of Destruction Conj 32% 9d10 100% 7 Spellspark Servitor Conj/Frge 21% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Okawaru Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the black bear! The black bear is severely wounded. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. A nearby plant withers and dies. The black bear bites you. The black bear claws you but does no damage. The black bear splashes around in the water. You feel a surge of power! You focus your ray upon the black bear. The searing ray hits the black bear! You kill the black bear! Vehumet accepts your kill. (Press . to maintain the ray.) A nearby plant withers and dies. Your Shields skill increases to level 2! You stop channelling your searing ray. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You now have 162 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. Found an inkwell talisman. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! An ogre is nearby! You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#...... #.#.# ###.#####.# #.#.# ##...#####.# #.#.# ##..#.##..... #.#.# #...P~##..... #.#.###.P.PPP#..... #.#.##.~P~P~P~..... #O#.#P.~~~♣~~~P...< #.@..P~♣♣♣♣♣P~P.... #.###.~~♣ ♣P~P.... ... #~~~♣ ♣PP.#### #.##. #.~~~♣ P~~~# # #. ...~~~~PP... ## .###~P.... . P..... . ..%... ####.# You could see an ogre. Vanquished Creatures Grinder (D:3) Menkaure (D:4) A black bear (D:5) A bullfrog (D:4) A bombardier beetle (D:3) 4 orc priests Terence (D:2) Natasha (thrice) (D:3) 3 orc wizards Robin (D:3) 7 adders 3 dart slugs A ribbon worm (D:4) 11 orcs 5 endoplasms 4 giant cockroaches 14 hobgoblins 6 quokkas 10 ball pythons 8 bats A frilled lizard (D:2) 14 goblins 2 kobolds 10 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namarukai the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 126 | D:1 | Learned a level 2 spell: Searing Ray 298 | D:1 | Found a faded altar of an unknown god. 593 | D:1 | Reached skill level 5 in Conjurations 993 | D:2 | Noticed Terence 1012 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1014 | D:2 | Killed Terence 1089 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1747 | D:3 | Noticed Natasha 1769 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 1777 | D:3 | Reached skill level 1 in Translocations 1777 | D:3 | Reached skill level 1 in Alchemy 1859 | D:3 | Noticed Robin 1869 | D:3 | Killed Robin 2264 | D:3 | Killed Natasha 2276 | D:3 | Noticed Natasha 2279 | D:3 | Killed Natasha 2304 | D:3 | Reached skill level 1 in Fighting 2304 | D:3 | Reached skill level 1 in Armour 2304 | D:3 | Reached XP level 6. HP: 34/34 MP: 9/15 2416 | D:3 | Noticed Grinder 2422 | D:3 | Killed Grinder 2423 | D:3 | Reached skill level 1 in Shields 2423 | D:3 | Reached skill level 5 in Spellcasting 2423 | D:3 | Reached skill level 6 in Conjurations 2467 | D:3 | Noticed Natasha 2472 | D:3 | Killed Natasha 2524 | D:3 | Reached XP level 7. HP: 29/38 MP: 7/16 2777 | D:4 | Found a staircase to the Ecumenical Temple. 2786 | Temple | Entered the Ecumenical Temple 2794 | Temple | Became a worshipper of Vehumet 2841 | D:4 | Noticed Menkaure 2847 | D:4 | Killed Menkaure 3190 | D:4 | Found a hide-covered altar of Uskayaw. 3325 | D:4 | Learned a level 2 spell: Mercury Arrow 3823 | D:5 | Entered Level 5 of the Dungeon 3917 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: minmay_recursive_quarters, layout_basic, serial_park_tiny_pond, uniq_terence D:3: layout_rooms, uniq_natasha, uniq_robin, uniq_grinder D:4: layout_basic, nicolae_uskayaw_suspiria, minmay_temple_entry_mist, uniq_menkaure D:5: layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, gup_sewer_entry_bubbles, serial_bayou_pond_c Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.6 Translocations | 1 2 | 2.9 Alchemy | 1 2 | 2.9 Dodging | 3 4 | 4.1 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 1 | 3 | || 4 Cast: Magic Dart | 18 | 3 | || 21 Searing Ray | 24 | 47 | 24 || 95 Use: Potion | 1 | 1 | || 2 Scroll | | 2 | 4 || 6 Armour: Robe | 7 | 16 | 5 || 28 Leather armour | | | 4 || 4 Dodge: Dodged | 16 | 14 | 1 || 31 Block: Buckler | | 7 | || 7