Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15960873184729660915 157 namarukai the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1690 turns). namarukai the Conjurer (Deep Elf Conjurer) Turns: 1690, Time: 00:04:42 Health: 0/29 AC: 2 Str: 4 XL: 5 Next: 15% Magic: 10/13 EV: 12 Int: 25 God: Gold: 48 SH: 0 Dex: 17 Spells: 9/12 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - +6 ring of dexterity HPRegen 0.24/turn o - ring of flight MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration, clumsy 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 ring mail of cold resistance Jewellery n - a +6 ring of dexterity (worn) o - a ring of flight (worn) Scrolls e - a scroll of torment {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of vulnerability {unknown} k - a scroll of silence {unknown} l - 2 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic i - a potion of mutation Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 3.0 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.4 Conjurations + Level 1.1 Translocations + Level 1.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! D:2 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are clumsy. (Dex -2) Message History You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the rock wall. Something hits you. You hear some strange, mumbled words. You are more confused. You're too confused to move! You bump into the rock wall. Something barely misses you. You bump into the rock wall. You bump into the rock wall. Something hits you. A magic dart appears from out of thin air! The magic dart hits you! A magic dart appears from out of thin air! The magic dart hits you! It was a potion of mutation. You feel extremely strange. You feel clumsy. It was a potion of curing. You feel better. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #...†.#.##.####### ###..##.##..# ##.....##.# ####.∩....# #......#### ###.###.##.# #.....#.#.## #.#####.#.# #@# #...# #.# ###.# #.# #.##### #.# #.†...# #.# ######.# #.# #......# #.# #.###### #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) Robin (D:2) 2 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:2) 8 hobgoblins 2 jackals (D:1) 5 quokkas 4 ball pythons 4 bats A frilled lizard (D:2) 13 goblins 2 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namarukai the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D:1 | Noticed a mana viper 11 | D:1 | Noticed an iguana 11 | D:1 | Noticed a hog 12 | D:1 | Noticed a black bear 12 | D:1 | Noticed a five-headed hydra 84 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/8 214 | D:1 | Found a faded altar of an unknown god. 479 | D:1 | Reached skill level 5 in Conjurations 589 | D:1 | Found Saulism's Distillery. 795 | D:2 | Learned a level 2 spell: Searing Ray 901 | D:2 | Noticed Natasha 905 | D:2 | Killed Natasha 906 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 948 | D:2 | Noticed Robin 952 | D:2 | Killed Robin 1028 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1113 | D:2 | Noticed Natasha 1119 | D:2 | HP: 1/24 [Natasha (2)] 1120 | D:2 | Killed Natasha 1121 | D:2 | Reached skill level 1 in Alchemy 1227 | D:2 | Noticed Natasha 1236 | D:2 | Killed Natasha 1237 | D:2 | Reached skill level 1 in Translocations 1440 | D:2 | Reached skill level 1 in Fighting 1506 | D:2 | Found Qeowiud's Jewellery Shoppe. 1508 | D:2 | Reached XP level 5. HP: 29/29 MP: 10/13 1617 | D:2 | Reached skill level 1 in Armour 1670 | D:2 | Noticed Sigmund 1686 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1690 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, shop D:2: layout_loops_ring, serial_shops, nicolae_shopburst, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.2 Alchemy | 1 | 1.4 Dodging | 3 | 3.0 Translocations | 1 | 1.1 Fighting | 1 | 1.0 Armour | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 7 | 1 || 8 Cast: Magic Dart | 40 | || 40 Searing Ray | 10 | 21 || 31 Use: Potion | | 2 || 2 Armour: Robe | 12 | 15 || 27 Dodge: Dodged | 15 | 11 || 26