namelastname112 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-31, 4, D:1) a +0 spear (-33, 5, D:1) 10 poisoned needles (8, 9, D:1) 13 stones (31, 10, D:1) 18 arrows (19, 11, D:1) 16 stones (30, 12, D:1) a stone (-14, 19, D:1) a +0 club (17, 26, D:1) 9 poisoned needles (-29, 28, D:1) a +0 spear (-7, 36, D:1) a +0 dagger (16, 36, D:1) a +0 club (18, 37, D:1) a cursed -1 club (-10, 39, D:1) a +0 mace (-14, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (16, 1, D:2) 24 bolts (31, 4, D:2) 16 sling bullets (2, 7, D:2) 21 arrows (29, 11, D:2) a +0 hunting sling (12, 14, D:2) a +0 club (5, 27, D:2) a throwing net a throwing net (36, 29, D:2) 21 stones a +0 club a +0 hunting sling (28, 31, D:2) a +0 spear (23, 32, D:2) a +0 whip (35, 36, D:2) a stone (-12, 40, D:2) a +0 hunting sling (11, 44, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -3 war axe (12, 10, D:3) a +2 vampiric dagger (-47, 12, D:3) a +0 halberd (-38, 13, D:3) 7 poisoned needles (5, 13, D:3) 23 arrows (-47, 14, D:3) a +0 club (-8, 14, D:3) a +0 dagger (1, 16, D:3) a +0 chain mail (-26, 17, D:3) 18 stones (0, 17, D:3) a +0 hand axe a +0 leather armour (-27, 26, D:3) a +0 flail (-29, 28, D:3) a +0 flail a +0 dagger (-28, 28, D:3) a +0 trident a +0 leather armour (-34, 29, D:3) 11 silver bolts (-26, 32, D:3) 16 bolts (-26, 33, D:3) a +3 ring mail (-18, 36, D:3) a +0 club (-8, 45, D:3) 17 arrows (1, 47, D:3) a +1 dagger of speed (-18, 48, D:3) a +0 hunting sling (-20, 53, D:3) a +0 club (-16, 53, D:3) a +0 club (-15, 53, D:3) a +0 mace a +0 chain mail (-8, 53, D:3) a +0 club Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 leather armour of Courage {MP+9 Str+3 Int+3} (1860 gold) It affects your strength (+3). It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. the ring of Vovi {+/*Tele rPois rF+ Str+7} (5040 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your strength (+7). It protects you from fire. It protects you from poison. the +3 dagger "Luneh" {freeze, Contam Dex+6} (3260 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It causes magical contamination when unequipped. the ring "Ynewec" {SustAb +Blink} (3150 gold) [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It lets you blink. (0, 0, D:4) a cursed +0 whip (18, 2, D:4) 3 stones (20, 2, D:4) a stone (-22, 3, D:4) 15 stones (-15, 7, D:4) a cursed -1 spear (38, 10, D:4) 11 stones (8, 12, D:4) 23 stones (42, 12, D:4) a +0 whip (7, 13, D:4) 19 arrows (-21, 14, D:4) a +0 dagger a +0 robe (-14, 14, D:4) 2 stones (-13, 14, D:4) 3 stones (-12, 14, D:4) an arrow (-11, 14, D:4) a stone an arrow (3, 14, D:4) a +0 falchion (-22, 15, D:4) a +0 hand axe (-21, 15, D:4) a +1 hand axe of pain a +0 scale mail (-20, 15, D:4) a +0 flail a +0 leather armour (-12, 15, D:4) an arrow (-13, 17, D:4) a stone (15, 17, D:4) a +0 scale mail (-21, 18, D:4) 25 sling bullets (-14, 18, D:4) a +0 shortbow 14 arrows (20, 18, D:4) a +0 robe (23, 18, D:4) a +0 club (-13, 19, D:4) a cursed -3 hunting sling 5 stones (-6, 20, D:4) 19 stones (16, 29, D:4) a +0 club a +0 giant club (8, 32, D:4) a cursed +0 dagger (21, 35, D:4) a +0 club a +0 scale mail (22, 35, D:4) a +0 ring mail (-26, 36, D:4) 21 arrows (21, 36, D:4) a +0 dagger (22, 36, D:4) a cursed -2 club (-3, 37, D:4) a +0 short sword (41, 46, D:4) a +2 mace of draining (42, 46, D:4) a +0 mace (43, 46, D:4) a +0 club (44, 46, D:4) a +0 dagger a +0 robe a cursed -3 dagger (34, 53, D:4) 14 arrows of flame Level 5 of the Dungeon (0, 0, D:5) a +0 club (-8, 6, D:5) a cursed -2 mace (-44, 10, D:5) a +0 mace (13, 14, D:5) a +0 short sword (-8, 24, D:5) 17 stones (-41, 37, D:5) a +0 giant club (-40, 39, D:5) a +0 robe (-7, 42, D:5) a +0 leather armour a +0 dagger a +0 robe (-6, 42, D:5) a +1 mace of protection (-5, 42, D:5) a +0 club a +0 ring mail (7, 46, D:5) a +0 robe (-6, 47, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 19 stones (6, 3, D:6) a +0 giant club an ogre corpse (11, 3, D:6) a +0 dagger (4, 7, D:6) a bat corpse (4, 12, D:6) a +0 short sword a +0 blowgun 12 poisoned needles (6, 14, D:6) a +0 giant spiked club an ogre corpse (7, 14, D:6) an adder corpse (14, 31, D:6) a +0 falchion (16, 32, D:6) a +0 quarterstaff (-1, 35, D:6) a +0 scythe a +0 robe (5, 35, D:6) a +0 chain mail (-1, 38, D:6) a +0 dagger a kobold corpse (6, 41, D:6) 15 arrows of frost (-1, 42, D:6) a stone (4, 42, D:6) a +0 whip (0, 43, D:6) 3 stones a bat skeleton (3, 43, D:6) a +0 hand axe a +0 plate armour