Dungeon Crawl Stone Soup version 0.31-a0-506-g3d79149578 (webtiles) character file. Game seed: 11617226639906461544 732 namnaref the Conjurer (level 8, 0/60 HPs) Began as a Human Conjurer on Aug 8, 2023. Succumbed to a scorpion's poison ... in an ossuary. The game lasted 00:14:28 (2741 turns). namnaref the Conjurer (Human Conjurer) Turns: 2741, Time: 00:14:28 Health: 0/60 AC: 4 Str: 8 XL: 8 Next: 3% Magic: 0/14 EV: 11 Int: 20 God: Gold: 120 SH: 0 Dex: 14 Spells: 12/15 levels left rFire . . . g - +0 spear (flame) rCold . . . (no shield) rNeg . . . l - +1 leather armour of Riseunem {Will+ Dex+2} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> 0) A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 short sword g - a +0 spear of flaming (weapon) Missiles f - 23 stones h - 6 boomerangs (quivered) Armour a - a +0 robe l - the +1 leather armour of Riseunem (worn) {Will+ Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Magical Staves i - a staff of cold Jewellery b - a ring of ice Potions j - 2 potions of enlightenment k - a potion of brilliance Skills: + Level 3.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting * Level 6.1 Conjurations + Level 3.6 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 16% 3 Apportation Tloc 8% N/A 19% 1 Necrotise Necr 16% 1d4 19% 1 Summon Small Mammal Summ 16% N/A 19% 1 Fulminant Prism Conj/Hex 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 45% 4 Leda's Liquefaction Hex/Erth 2% N/A 88% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:1 1 runed translucent door Message History The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. Unknown command. Unknown command. Okay, then. As you read the scroll labelled POVI CUMURIMAO, it crumbles to dust. It is a scroll of amnesia. Your memory of Apportation unravels. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. You die... #...#...8...#...8...#!..# #.M=#..Z#...#.......#M!?# ##########'###8...8###### #...#...#...#....§§.#...# #...'...'...#...8§..'...# #...#...#...#..§#...#...# ##'###########§#######'## #.....#§§§§§#§§§#...#...# #.....#§§§s@§§§§#...8...# #...§§8§§§§§#§§§#.......# #...§§§§§§§§######8...8## #...§§§§§§§§#...#.......# ###8§§§§§8###...#...8...# #...§§§§§§..#...#...#...# #...§§§§§§..##'###†###### #...§§8§§§..#...#...#...# #.....#.....'...#.∩.'.∩.# You could see a scorpion. Vanquished Creatures 5 scorpions (Ossuary) 3 centaur zombies (Ossuary) 3 human zombies (Ossuary) Terence (D:2) 4 scorpion zombies (Ossuary) A mummy (Ossuary) 3 gnolls (D:2) 6 adders An orc (D:3) 6 bats 4 endoplasms 2 giant cockroaches A gnoll zombie (Ossuary) A hobgoblin (D:3) 10 kobolds 3 ball pythons A frilled lizard (D:1) 4 goblins A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) 3 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namnaref the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 91 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 94 | D:1 | Learned a level 2 spell: Searing Ray 124 | D:1 | Reached skill level 1 in Fighting 124 | D:1 | Reached skill level 1 in Evocations 840 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 917 | D:2 | Reached XP level 4. HP: 10/33 MP: 4/7 1572 | D:2 | Noticed Terence 1577 | D:2 | Killed Terence 1578 | D:2 | Reached XP level 5. HP: 21/38 MP: 1/9 1779 | D:3 | Identified the +1 leather armour of Riseunem {Will+ Dex+2} 1799 | D:3 | Learned a level 1 spell: Apportation 1887 | D:3 | You fall into a shaft and drop 2 floors! 1887 | D:5 | Entered Level 5 of the Dungeon 1952 | D:5 | Got the Discourse on the Disjunct Valley 1959 | D:5 | Found a sand-covered staircase. 1966 | Ossuary | Entered an ossuary 1981 | Ossuary | Reached XP level 6. HP: 46/46 MP: 5/11 2178 | Ossuary | Reached skill level 5 in Conjurations 2294 | Ossuary | Reached XP level 7. HP: 52/52 MP: 6/12 2713 | Ossuary | Reached skill level 6 in Conjurations 2713 | Ossuary | Reached XP level 8. HP: 47/60 MP: 0/14 2737 | Ossuary | HP: 3/60 [scorpion (2)] 2740 | Ossuary | HP: 1/60 [poisoned by a scorpion] 2741 | Ossuary | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring D:2: minmay_inner_zag, layout_basic, nicolae_grassy_gnolls, uniq_terence D:3: layout_rooms, uniq_crazy_yiuf_cottage D:5: layout_basic, enter_ossuary_4, uniq_edmund Ossuary: ossuary_minmay_scorpions Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.6 Evocations | 1 2 3 | 3.6 Spellcasting | 3 4 | 4.1 Conjurations | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 4 | | || 4 Whip | 3 | | || 3 Unarmed | 2 | | || 2 Spear | 8 | 29 | 38 || 75 Staff | | 41 | || 41 Punch | | 1 | || 1 Throw: Boomerang | | 5 | 8 || 13 Cast: Magic Dart | 34 | 52 | 1 || 87 Searing Ray | 2 | 14 | 15 || 31 Use: Potion | 2 | | || 2 Scroll | | 2 | 3 || 5 Stab: Sleeping | 2 | 1 | 1 || 4 Armour: Robe | 9 | 2 | || 11 Leather armour | | 17 | 23 || 40 Dodge: Dodged | 21 | 53 | 45 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2757 | 2649 | 108 | 406 | 1491 | 5 | 551.4 | Dungeon | 1967 | 1859 | 108 | 27 | 1448 | 4 | 491.8 | Ossuary | 789 | 789 | 0 | 379 | 43 | 1 | 789.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 929 daAuts Ossuary: 789 daAuts D:1: 751 daAuts D:3: 207 daAuts D:5: 78 daAuts