Dungeon Crawl Stone Soup version 0.31-a0-559-g03b8d61ab2 (webtiles) character file. Game seed: 3087936195163064980 79 namnaref the Conjurer (level 4, -3/29 HPs) Began as an Octopode Conjurer on Aug 17, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:36 (2058 turns). namnaref the Conjurer (Octopode Conjurer) Turns: 2058, Time: 00:07:37 Health: -3/29 AC: 1 Str: 6 XL: 4 Next: 38% Magic: 1/7 EV: 13 Int: 22 God: Gold: 99 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . f - +0 long sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons f - a +0 long sword (weapon) Missiles c - 29 stones i - a poisoned dart (quivered) l - 5 atropa-tipped darts Scrolls b - a scroll of teleportation {unknown} g - a scroll of noise {unknown} j - 3 scrolls of identify {unknown} k - a scroll of blinking {unknown} Potions a - a potion of magic d - 3 potions of haste {unknown} e - a potion of resistance {unknown} h - a potion of enlightenment {unknown} Skills: + Level 2.0 Fighting - Level 2.0 Dodging + Level 3.1 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations + Level 0.1 Earth Magic + Level 2.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Sandblast Erth 6% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 17% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Passwall Tmut/Erth 1% N/A 21% 2 Gell's Gravitas Tloc 2% N/A 38% 3 Teleport Other Tloc 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Chain Lightning Conj/Air 5% 3d7 100% 9 Fire Storm Conj/Fire 5% 8d2 100% 9 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Your Fighting skill increases to level 2! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail! The gnoll attacks as you move away! The gnoll completely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... ..#####........ .. ...#.......###. .## .#..............# ..# ..##............# ###.## ...#...........# . .... .....#.........# #. #.## ##............# ##.######..#########..#.........# ...............g@...............# ####..#########.####..........†.# ##.).# #.####............# ###.# #.##...#.........†< .# #.##...#.#..####### . #.##.....#..###### #. #.#####.#........# .. #.#####.#........# .. #....##.#........# You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:3) 3 worms 3 dart slugs 6 endoplasms A giant cockroach (D:3) 4 goblins 3 hobgoblins 5 jackals 3 kobolds 5 quokkas 2 ball pythons A frilled lizard (D:3) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namnaref the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 290 | D:1 | Reached skill level 1 in Shapeshifting 463 | D:1 | Reached skill level 1 in Fighting 821 | D:2 | Noticed Terence 829 | D:2 | Reached XP level 3. HP: 21/23 MP: 2/6 1054 | D:2 | Learned a level 2 spell: Searing Ray 1909 | D:3 | Reached XP level 4. HP: 29/29 MP: 0/7 2001 | D:3 | Learned a level 1 spell: Sandblast 2058 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minivault_24 D:2: layout_basic, uniq_terence D:3: layout_rooms, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 1 2 | 2.2 Fighting | 1 2 | 2.0 Stealth | 3 | 3.1 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.0 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tentacles | 9 | 3 || 12 Constrict | 12 | 4 || 16 Long sword | 39 | 11 || 50 Punch | | 1 || 1 Throw: Dart | 2 | || 2 Cast: Magic Dart | 37 | || 37 Searing Ray | 2 | 3 || 5 Stab: Sleeping | 8 | || 8 Armour: Skin | 3 | 1 || 4 Dodge: Dodged | 43 | 12 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2077 | 1965 | 112 | 0 | 1529 | 3 | 692.3 | Dungeon | 2077 | 1965 | 112 | 0 | 1529 | 3 | 692.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1098 daAuts D:1: 813 daAuts D:3: 165 daAuts