Dungeon Crawl Stone Soup version 0.31-a0-559-g03b8d61ab2 (webtiles) character file. Game seed: 13939541001583741413 504 namnaref the Conjurer (level 7, 0/45 HPs) Began as an Octopode Conjurer on Aug 17, 2023. Was an Initiate of Vehumet. Slain by a hornet (12 damage) ... on level 6 of the Dungeon. The game lasted 00:21:17 (4609 turns). namnaref the Conjurer (Octopode Conjurer) Turns: 4609, Time: 00:21:17 Health: 0/45 AC: 5 Str: 12 XL: 7 Next: 17% Magic: 3/11 EV: 13 Int: 23 God: Vehumet [......] Gold: 51 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . j - staff of poison rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . i - +6 ring of strength rCorr . B - +4 ring of protection SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 185 gold pieces. You spent 134 gold pieces at shops. Inventory: Hand Weapons p - a +2 short sword of speed Missiles c - 38 stones d - 8 poisoned darts (quivered) g - 3 throwing nets h - 4 javelins Magical Staves e - a staff of cold j - a staff of poison (weapon) Jewellery i - a +6 ring of strength (left tentacle) B - a +4 ring of protection (right tentacle) Talismans l - a blade talisman t - a flux talisman Scrolls b - 3 scrolls of teleportation f - 2 scrolls of enchant weapon k - 3 scrolls of identify m - 2 scrolls of revelation n - 2 scrolls of vulnerability o - a scroll of fog {unknown} q - a scroll of noise {unknown} r - 2 scrolls of amnesia {unknown} s - a scroll of fear {unknown} u - a scroll of summoning {unknown} y - a scroll of acquirement {unknown} z - a scroll of poison {unknown} A - a scroll of torment {unknown} Potions a - a potion of magic v - a potion of heal wounds w - a potion of brilliance x - 2 potions of curing Skills: - Level 2.7 Fighting - Level 2.0 Dodging + Level 5.6 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations - Level 1.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 17% 2 Ignite Poison Fire/Tmut/Pois 5% N/A 34% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ?:*! Annotations: D:3 1 runed translucent door, Crazy Yiuf, Sigmund D:4 exclusion: black bear Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear an angry buzzing noise. A hornet comes into view. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (69% to hit) The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the hornet. The hornet is lightly wounded. The hornet closely misses you. The hornet stings you! The searing ray misses the hornet. The hornet closely misses you. The searing ray hits the hornet! The hornet is moderately wounded. You finish channelling your searing ray. The hornet stings you! The hornet barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 69% to hit) The searing ray hits the hornet. The hornet is heavily wounded. (Press . to maintain the ray.) The hornet closely misses you. The searing ray hits the hornet but does no damage. The hornet is heavily wounded. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The hornet stings you! You die... ####### ......# #......# ......# #......+ ......# ......# ......# .....# ......# ....# ......###### ... .....##....#####y# .....#......#...@# .....'......#....##### .....#......#.......... .....#......'.......... .....########....###### .....# #....# .....# ###### .....# .....# You could see a hornet. Vanquished Creatures An ogre (D:5) A scorpion (D:5) A gnoll bouda (D:5) 3 iguanas A scorpion zombie (D:3) 2 hound zombies (D:3) A hound skeleton (D:3) 7 adders 3 gnolls (D:5) A shadow imp (D:5) A white imp (D:5) 3 ufetubi 2 dart slugs 4 orcs 6 endoplasms A giant cockroach (D:1) 3 goblins 6 hobgoblins A quokka (D:4) 7 ball pythons 3 bats 3 frilled lizards (D:1) 5 kobolds A quokka skeleton (D:3) A quokka zombie (D:3) 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | namnaref the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 520 | D:1 | Reached skill level 1 in Fighting 908 | D:2 | Found Tiote's Book Shoppe. 945 | D:2 | Reached skill level 1 in Shapeshifting 973 | D:2 | Reached XP level 3. HP: 20/23 MP: 6/6 1063 | D:2 | Found Eloole's Distillery. 1083 | D:2 | Bought a potion of degeneration for 14 gold pieces 1137 | D:2 | Learned a level 2 spell: Searing Ray 1146 | D:2 | Found Baograeh's Assorted Antiques. 1149 | D:2 | Bought a scroll labelled DOC ITZUOSTREOD for 27 gold pieces 1182 | D:2 | Found Enef's Magic Scroll Boutique. 1285 | D:3 | Reached XP level 4. HP: 29/29 MP: 3/7 1319 | D:3 | Found a faded altar of an unknown god. 1320 | D:3 | Noticed Sigmund 1487 | D:3 | Reached XP level 5. HP: 19/35 MP: 1/8 2105 | D:3 | Found a runed translucent door. 2106 | D:3 | Noticed Crazy Yiuf 2575 | D:4 | Noticed a black bear 3252 | D:2 | Bought 3 scrolls of identify for 66 gold pieces 3299 | D:2 | Bought a scroll labelled KOROODWEXEA for 27 gold pieces 3371 | D:5 | Entered Level 5 of the Dungeon 3390 | D:4 | Reached skill level 5 in Stealth 3667 | D:5 | Reached XP level 6. HP: 41/41 MP: 3/9 3690 | D:5 | Reached skill level 5 in Conjurations 3857 | D:5 | Found a staircase to the Ecumenical Temple. 4185 | Temple | Entered the Ecumenical Temple 4193 | Temple | Became a worshipper of Vehumet 4307 | D:5 | Found a white marble altar of Elyvilon. 4315 | D:5 | Found a glowing golden altar of the Shining One. 4338 | D:5 | Reached XP level 7. HP: 45/45 MP: 5/11 4603 | D:6 | Noticed a hornet 4609 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring D:2: layout_rooms, serial_shops, shop, shop_statue, shop, nicolae_shop_behind_doors D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_b, serial_undead_a, serial_undead_e, serial_undead_b, serial_undead_e, serial_undead_e, ebering_ecumenical_altar_mist, roderic_serpentine_path, uniq_crazy_yiuf_cottage, uniq_sigmund D:4: layout_basic, minmay_box_of_dots D:5: layout_gridville, mainiacjoe_overflow_big_doors, minmay_temple_entry_statues_fountains D:6: layout_gridville, serial_shops, shop, minmay_crystal_room, st_stairs_7, chequers_serial_rivers_small_3, minmay_misc_feat_enclosed, uniq_jeremiah Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.6 Fighting | 1 2 | 2.7 Shapeshifting | 1 | 1.8 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Constrict | 16 | 21 | 1 || 38 Dagger | 50 | | || 50 Tentacles | 7 | 22 | 1 || 30 Staff | 4 | 88 | 5 || 97 Punch | 1 | 1 | || 2 Throw: Dart | | 10 | 2 || 12 Cast: Magic Dart | 9 | 7 | || 16 Searing Ray | | 15 | 4 || 19 Use: Scroll | | 7 | 1 || 8 Stab: Sleeping | 7 | 7 | 1 || 15 Armour: Skin | 6 | 6 | 7 || 19 Dodge: Dodged | 45 | 66 | 8 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4631 | 4166 | 465 | 249 | 2858 | 7 | 661.6 | Dungeon | 4614 | 4156 | 458 | 249 | 2858 | 6 | 769.0 | Temple | 16 | 9 | 7 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1323 daAuts D:3: 996 daAuts D:5: 899 daAuts D:1: 862 daAuts D:2: 475 daAuts D:6: 57 daAuts Temple: 16 daAuts