Dungeon Crawl Stone Soup version 0.26.0-7-g794d0892b4 (webtiles) character file. Game seed: 9502532408812967794 12324 nano the Covert (level 11, -3/68 HPs) Began as a Tengu Abyssal Knight on Jan 11, 2021. Was a High Priest of Lugonu. Slain by a shadow (26 damage) ... on level 11 of the Dungeon. The game lasted 00:34:29 (14920 turns). nano the Covert (Tengu Abyssal Knight) Turns: 14920, Time: 00:34:29 Health: -3/68 AC: 6 Str: 25 XL: 11 Next: 91% Magic: 3/16 EV: 22 Int: 16 God: Lugonu [*****.] Gold: 1140 SH: 0 Dex: 17 Spells: 10/10 levels left rFire . . . SeeInvis . q - +7 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . F - +0 leather armour of the Enchanted Forest {-Cast Str+6 Int+4 Stlth+} rPois . Reflect . (helmet restricted) rElec . Harm . s - scarf {shadows} rCorr . Rampage . I - +2 pair of gloves Will ..... NoCast + (boots unavailable) Stlth +++++..... (no amulet) HPRegen 0.21/turn v - +6 ring of strength MPRegen 0.15/turn o - ring of wizardry @: flying quickly and evasively, studying Unarmed Combat, quick A: beak, talons 3, able to fly a: Stop Flying, Renounce Religion, Depart the Abyss, Bend Space, Banish, Corrupt, Enter the Abyss You were on level 11 of the Dungeon. You worshipped Lugonu. Lugonu was extremely pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You visited the Abyss 1 time. You collected 1452 gold pieces. You spent 312 gold pieces at shops. Inventory: Hand Weapons a - a +1 short sword i - a +0 dagger of electrocution q - a +7 dagger of draining (weapon) u - a +0 dagger of venom L - the +3 dagger of Padihilo {flame, rF++ rN+ Dex+2} (You found it on level 10 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It greatly protects you from fire. It protects you from negative energy. Missiles c - 45 poisoned darts h - 19 boomerangs H - 3 curare-tipped darts (quivered) J - 2 throwing nets Armour f - a +1 ring mail of cold resistance s - a scarf of shadows (worn) t - the +1 ring mail "Angizaif" {rElec Int+4} (You found it on level 4 of the Dungeon) It affects your intelligence (+4). It insulates you from electricity. F - the +0 leather armour of the Enchanted Forest (worn) {-Cast Str+6 Int+4 Stlth+} (You found it on level 7 of the Dungeon) It affects your strength (+6). It affects your intelligence (+4). It prevents spellcasting. It makes you more stealthy. I - a +2 pair of gloves (worn) Magical Staves p - an uncursed staff of death Jewellery j - an uncursed ring of positive energy o - a ring of wizardry (right hand) v - a +6 ring of strength (left hand) G - an uncursed ring of positive energy Wands g - a wand of paralysis (20) m - a wand of flame (8) n - a wand of disintegration (2) A - a wand of random effects (22) Scrolls b - 2 scrolls of fog e - 8 scrolls of teleportation w - a scroll of noise {unknown} x - 7 scrolls of remove curse z - 3 scrolls of amnesia C - a scroll of vulnerability E - a scroll of identify Potions d - 4 potions of haste k - a potion of heal wounds l - a potion of might {unknown} B - a potion of curing D - a potion of ambrosia Books r - a manual of Unarmed Combat Skills: + Level 8.2 Fighting - Level 10.0 Short Blades - Level 2.1 Armour + Level 9.2 Dodging + Level 10.5 Stealth * Level 5.5 Invocations - Level 4.0 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire 0% 12% 1 Magic Dart Conj 0% 12% 1 Searing Ray Conj 0% 16% 2 Conjure Flame Conj/Fire 0% 32% 3 Dazzling Flash Conj/Hex 0% 32% 3 Ignite Poison Fire/Tmut/Pois 0% 32% 3 Inner Flame Hex/Fire 0% 32% 3 Fulminant Prism Conj/Hex 0% 69% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 69% 4 Sticky Flame Conj/Fire 0% 69% 4 Summon Lightning Spire Summ/Air 0% 69% 4 Fireball Conj/Fire 0% 95% 5 Silence Hex/Air 0% 95% 5 Conjure Ball Lightning Conj/Air 0% 100% 6 Starburst Conj/Fire 0% 100% 6 Ignition Fire 0% 100% 8 Tornado Air 0% 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:4 Lair (0/6) D:8 Orc (0/2) D:10 Altars: Ashenzari Elyvilon Fedhas Makhleb Sif Muna The Shining One Shops: D:4 [ D:9 ? Annotations: D:3 Ijyb D:11 3 runed translucent doors, anything's ghost, journeyman OpTm Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Message History You are too injured to fight recklessly! Something hits you! Deactivating autopickup; reactivate with Ctrl-A. The eye of draining gazes at you. You feel your power leaking away. Something barely misses you. The eye of draining gazes at you. You feel your power leaking away. There is an open door here. Something misses you. The shadow slips into darkness. The shadow flickers and vanishes! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior looks frightened! The orc looks frightened! There is an open door here. You hit something. Your kick misses something. Your peck misses something. You hit something. Your kick misses something. Your peck misses something. The shadow strikes at you from the darkness! You die... #....