Dungeon Crawl Stone Soup version 0.13.0-9-gbc74161 (webtiles) character file. 21 napalmx the Exhumer (level 1, 17/17 HPs) Began as a Hill Orc Death Knight on Oct 17, 2013. Was a Follower of Yredelemnul. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:00 (68 turns). napalmx the Exhumer (Hill Orc Death Knight) Turns: 68, Time: 00:01:01 HP 17/17 AC 2 Str 15 XL: 1 Next: 20% MP 2/2 EV 11 Int 11 God: Yredelemnul [*.....] Gold 20 SH 0 Dex 10 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +1 orc falchion Res.Cold : . . . Warding : . e - +0 robe (curse) Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : + . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: saprovore 1 a: Animate Remains, Renounce Religion You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +1,+1 orcish falchion (weapon) Armour b - a +0 orcish leather armour e - a cursed +0 robe (worn) Comestibles c - a meat ration Scrolls d - a scroll of identify {unknown} Skills: + Level 2.5 Fighting + Level 2.1 Long Blades + Level 1.1 Armour + Level 0.7 Dodging + Level 3.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You can tolerate rotten meat. Message History The giant newt is severely wounded. The giant newt bites you. You hit the giant newt. You kill the giant newt! Yredelemnul accepts your kill. Found an escape hatch in the floor. You see here a runed robe. e - a runed robe You start removing your armour. You continue taking off your +0 orcish leather armour. You finish taking off your +0 orcish leather armour. You start putting on your armour. You continue putting on your runed robe. You finish putting on your cursed +0 robe. Oops, that feels deathly cold. Magic restored. There is an escape hatch in the floor here. HP restored. A hobgoblin comes into view. It is wielding an orcish club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. ... ####### #.. #.# #♣#♣#♣### g.... #.# ........# .... #.# .......<# ...##.# ........# #....# #♣#♣#♣### #....# ######## #..@.# .#.....# ####.# >.#>#############.####... ..#....................... ......................... ####...#######...#####.## ##### #...# .. #...# ##### You could see a hobgoblin (wandering). Vanquished Creatures 2 giant newts (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | napalmx, the Hill Orc Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 68 | D:1 | Quit the game Action || total -------------------------++------- Melee: Falchion || 8 Invok: Animate Remains || 1