nataq Level 1 of the Dungeon (0, 0, D:1) a +0 club (-48, 9, D:1) a +0 dagger 3 stones (-16, 9, D:1) 22 bolts (-48, 10, D:1) a +0 club (-48, 11, D:1) a stone (-51, 14, D:1) 11 stones (-41, 15, D:1) 8 needles of confusion (-18, 17, D:1) a +0 mace (-18, 18, D:1) a +0 dagger (-30, 25, D:1) a +0 shield (-34, 26, D:1) a +0 short sword (-16, 26, D:1) 28 arrows (-50, 28, D:1) 13 sling bullets (1, 29, D:1) 25 arrows (4, 29, D:1) a +0 hunting sling (-26, 40, D:1) 17 stones (-19, 45, D:1) a +0 club (-38, 47, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 hunting sling of Paper {flame, *Drain rElec Int+4 Dex+5} (6000 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+5). It insulates you from electricity. It causes draining when unequipped. the +6 plate armour of Insatiable Hunger {Str+3} (6630 gold) It affects your strength (+3). the ring "Horossetz" {+/*Tele Str+2 Int+4 Slay+2} (4550 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your strength (+2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +8 hand axe "Risucw" {flame, rF+} (5940 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (0, 0, D:2) a +0 leather armour (5, 1, D:2) a +0 club (22, 2, D:2) 17 stones (5, 4, D:2) a stone (17, 4, D:2) 22 arrows (5, 5, D:2) a stone (5, 6, D:2) a stone (2, 7, D:2) a +0 club (4, 7, D:2) a +0 club (32, 12, D:2) a +0 flail (-14, 13, D:2) a +0 dagger (31, 13, D:2) a +0 whip (18, 16, D:2) a +0 dagger (-15, 18, D:2) a +0 ring mail (8, 40, D:2) a +0 club (-1, 43, D:2) a +0 ring mail Level 3 of the Dungeon (24, 0, D:3) 19 stones (14, 1, D:3) a +0 hand axe (20, 2, D:3) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 3, D:3) a +0 mace (24, 5, D:3) a +0 club an orc corpse (skeletalised by now) (-8, 6, D:3) a +0 dagger (21, 7, D:3) a +0 dagger (27, 8, D:3) a +0 dagger (-8, 9, D:3) a +0 scythe a +0 robe (2, 11, D:3) 3 stones (3, 11, D:3) a +0 short sword (-9, 12, D:3) 13 stones (2, 12, D:3) a +0 short sword (8, 23, D:3) a +0 mace (29, 23, D:3) a plain deck of wonders (32, 24, D:3) a stone (32, 25, D:3) a stone (32, 29, D:3) a +0 club a +0 hunting sling 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 spear a +0 leather armour (0, 1, D:4) an adder corpse (0, 3, D:4) a +0 ring mail (-3, 6, D:4) 19 stones (-1, 6, D:4) 22 bolts (8, 6, D:4) an adder corpse (19, 9, D:4) 11 stones (20, 10, D:4) a +0 scale mail a +2 helmet (1, 11, D:4) a +0 long sword