navillus Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 5, D:1) 21 bolts (13, -7, D:1) a +0 robe (14, -32, D:1) a +0 robe (26, -6, D:1) 23 arrows (38, -1, D:1) a +0 ring mail (42, 4, D:1) a +0 club (46, -6, D:1) a +0 dagger (65, -36, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 arrows (9, 9, D:2) a +2 dagger of draining (9, 11, D:2) a +0 flail (13, -4, D:2) a +0 war axe (13, 18, D:2) a +0 whip a +0 club (18, -8, D:2) a +0 dagger (18, 15, D:2) a +0 club (19, 11, D:2) a +0 ring mail (29, 13, D:2) a +0 short sword (31, -6, D:2) a +0 club (31, 8, D:2) a +0 dagger (33, -8, D:2) a +0 spear (40, 6, D:2) a +0 club Level 3 of the Dungeon (21, 39, D:3) 4 atropa-tipped darts (22, 23, D:3) a +0 club (33, 0, D:3) a +0 naga barding (48, 7, D:3) 20 arrows (48, 41, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Yzxisk's Antique Armour Boutique a +3 plate armour of fire resistance (1215 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 centaur barding (621 gold) a +0 troll leather armour (405 gold) a cursed +0 cloak (40 gold) a cursed +0 robe (2 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 large shield (121 gold) a +2 scale mail of poison resistance (486 gold) a +0 robe (18 gold) [Shop] Puixudirch's Distillery a potion of lignification (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) 2 potions of flight (66 gold) a potion of mutation (88 gold) [Shop] Qoneuna's Assorted Antiques a scroll of fear (70 gold) a potion of curing (60 gold) a scroll of enchant armour (150 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2148 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a potion of curing (60 gold) a potion of ambrosia (160 gold) a scroll of identify (40 gold) an uncursed ring of poison resistance (400 gold) a potion of mutation (160 gold) [Shop] Gurau's Magic Scroll Shoppe 2 scrolls of holy word (180 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of amnesia (42 gold) a scroll of fog (24 gold) 2 scrolls of identify (48 gold) (0, 0, D:4) 18 arrows (18, -1, D:4) a +0 long sword of protection (25, -23, D:4) a +0 flail a +0 dagger a +0 leather armour (26, -22, D:4) a +0 club (29, -27, D:4) 2 potions of degeneration a cursed amulet of inaccuracy (39, -34, D:4) 17 arrows (53, -11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +5 war axe "Vievvag" {elec, *Drain +Fly rElec Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It insulates you from electricity. It lets you fly. It causes draining when unequipped. (6, -6, D:5) a +0 spear (10, -7, D:5) a +0 club (10, 15, D:5) a +0 spear (11, -6, D:5) a +0 club (11, -5, D:5) a +0 robe a +0 dagger (11, -4, D:5) a +0 spear (12, -5, D:5) a +0 robe a +0 dagger (13, -4, D:5) a +0 leather armour a cursed -1 club (13, 14, D:5) a +0 flail (24, 11, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (3, 11, D:6) a +0 robe (5, 26, D:6) a cursed -1 hand axe a +0 robe (6, 1, D:6) a +0 chain mail (6, 25, D:6) a +2 spear a +0 robe (6, 26, D:6) a +1 dagger a +0 robe (10, 18, D:6) the +1 ring mail "Qautuice" {Int+4 Stlth-} It affects your intelligence (+4). It makes you less stealthy. (13, 7, D:6) a cursed -3 flail (15, 15, D:6) a +0 hand axe (17, 34, D:6) a +0 quarterstaff the Ecumenical Temple