nawrastar the Dungeon [Shop] Xikhonux's Distillery 2 potions of degeneration (22 gold) a potion of berserk rage (55 gold) a potion of degeneration (11 gold) 2 potions of cancellation (176 gold) a potion of ambrosia (88 gold) a potion of berserk rage (55 gold) a potion of cancellation (88 gold) [Shop] Nidirhas's Assorted Antiques a +0 ring mail (84 gold) a scroll of remove curse (63 gold) a scroll of remove curse (63 gold) a +0 rapier of venom (142 gold) [Shop] Opuese Neqi's Book Boutique a book of Minor Magic (200 gold) a book of Changes (250 gold) a book of Cantrips (200 gold) a book of Minor Magic (200 gold) the Volume of Evil Rites (850 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Agony Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a book of Misfortune (200 gold) a book of Misfortune (200 gold) a book of Changes (250 gold) the Collected Works on the Damaging Blaze (620 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Lightning Bolt Conjuration/Air 5 Trog disapproves of the use of such an item. a book of Minor Magic (200 gold) a book of Cantrips (200 gold) [Shop] Kaosu's Jewellery Shop a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of stealth (175 gold) an uncursed ring of positive energy (200 gold) a +2 amulet of reflection (75 gold) an uncursed ring of resist corrosion (200 gold) an uncursed amulet of guardian spirit (300 gold) (0, 0, D) a +1 great sword of freezing 5 javelins a +0 chain mail (0, 16, D) a +0 spear a cursed -2 robe (1, 15, D) a +3 antimagic dire flail (3, 11, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (3, 13, D) a +0 demon blade of freezing a +1 robe of cold resistance (3, 23, D) a +4 hunting sling of freezing (4, 23, D) a +1 demon trident of venom a +0 plate armour of fire resistance a +0 large shield a potion of degeneration (5, 13, D) a +1 vampiric rapier (6, 13, D) a +0 lajatang a +0 robe (7, -5, D) a +0 cloak (8, 1, D) a javelin (8, 23, D) an uncursed staff of air (8, 27, D) a crystal ball of energy (8, 31, D) a +0 glaive (9, -9, D) a cursed -2 flail (9, -5, D) a +0 pair of boots (9, 23, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (9, 31, D) a +0 battleaxe (10, -9, D) a +2 triple sword of draining a +0 mace (10, -5, D) a +0 naga barding (10, 19, D) a +2 dire flail of draining (10, 23, D) a potion of degeneration (10, 31, D) a +0 mace (10, 35, D) the Orb of Zot (11, 31, D) a +0 battleaxe (12, 23, D) a +6 great mace of draining a +0 leather armour (13, 31, D) 5 curare-tipped needles (16, -9, D) a cursed -3 giant club (16, 19, D) a +1 antimagic eveningstar (17, 3, D) a +0 whip a +0 robe a +0 troll leather armour a +0 arbalest 13 bolts (17, 21, D) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (18, 3, D) a +5 great mace of holy wrath (18, 21, D) the +6 giant club "Rilloh" {crush, *Drain rN+ MR+ Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. (18, 23, D) a +2 helmet (19, -9, D) a +0 plate armour (19, -1, D) an uncursed amulet of harm (19, 3, D) a bolt a cursed +0 whip a +0 robe (19, 21, D) a +0 flail a +3 glaive of freezing a +0 plate armour (20, -9, D) a +0 helmet (20, 21, D) a +0 hand axe a +0 ring mail (20, 23, D) a +0 great mace 13 stones a +0 plate armour a +0 dire flail a +0 arbalest 22 bolts a +0 plate armour a +0 pair of gloves (21, -9, D) a +0 helmet (21, 3, D) +0 acid dragon scales a +0 animal skin (21, 23, D) 2 large rocks (22, -9, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of electrocution (22, 3, D) a +4 antimagic flail a cursed -2 arbalest a +0 great sword 11 bolts a cursed +0 plate armour (22, 23, D) a +0 scimitar a +0 great mace a +0 ring mail (23, -9, D) an uncursed staff of energy (23, 7, D) a +4 mace of venom (23, 23, D) a +0 long sword a +0 ring mail a +0 flail a +0 ring mail (24, -9, D) 2 scrolls of amnesia (24, -1, D) a +0 long sword a +0 plate armour a +2 long sword of holy wrath a +0 plate armour a +0 dire flail a +0 chain mail a +0 great sword a +0 plate armour (24, 3, D) a +0 arbalest 17 bolts (24, 23, D) +0 shadow dragon scales +0 shadow dragon scales (24, 31, D) a +1 whip of freezing a +0 cloak a +0 short sword a +0 rapier a cursed +0 cloak (25, -1, D) a +0 halberd a +0 plate armour (25, 23, D) a +0 robe a +0 flail a +0 ring mail the +5 arbalest "Xinen" {elec, rF+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. (25, 31, D) a +0 glaive (26, -1, D) a +0 war axe a +0 plate armour (26, 7, D) a +0 spear (26, 11, D) a +0 falchion a cursed +0 ring mail a +0 falchion a +0 scale mail a +0 arbalest 17 bolts (26, 23, D) a +0 battleaxe a +0 chain mail 44 stones (26, 31, D) 4 large rocks a +0 cloak (27, 7, D) a +3 longbow of flaming (27, 11, D) a +0 flail a +0 scale mail a cursed -1 arbalest a +0 great sword a +0 plate armour a +0 arbalest 39 bolts (27, 23, D) a +6 antimagic giant club 2 large rocks (27, 31, D) a +0 short sword a +0 cloak (28, 11, D) a +0 club a +0 robe 4 large rocks a +0 arbalest 21 bolts (28, 23, D) 2 large rocks (29, -1, D) a cursed -2 mace a +0 plate armour a +0 hand axe a +0 plate armour a +0 trident a +0 plate armour (29, 3, D) a bolt (29, 7, D) a +0 trident 8 poisoned tomahawks (29, 11, D) a +0 robe a +3 antimagic bardiche a +0 falchion a +0 scale mail (29, 23, D) the +4 giant spiked club "Mofip" {elec, rF++ Str-5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It greatly protects you from fire. the +7 giant spiked club of Godd {crush, *Rage rC+++ Int+6 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-4). It renders you almost immune to cold. It may make you go berserk in combat. a +0 arbalest 19 bolts (30, 7, D) a +0 trident (30, 11, D) a bolt a +0 shortbow 19 arrows (30, 23, D) a +9 antimagic giant spiked club a cursed -1 halberd a +0 robe a bolt (31, -1, D) a +0 war axe a +0 plate armour a +2 broad axe of chopping a +0 plate armour a +0 hand axe a +0 chain mail a +0 battleaxe a +0 plate armour (31, 1, D) a +6 glaive of venom (31, 7, D) a +0 shortbow 16 arrows (31, 15, D) a +4 robe (31, 27, D) a +2 centaur barding (31, 31, D) a +0 scimitar a +0 long sword a cursed +0 cloak a +0 long sword of freezing a +0 cloak a +0 flail a +0 dire flail a +0 cloak +0 shadow dragon scales (31, 35, D) a +0 long sword a cursed +0 cloak (32, 1, D) a +0 scimitar of flaming a +0 robe (32, 11, D) an arrow (32, 15, D) a +0 cloak a +0 cloak of poison resistance (32, 27, D) a +6 chain mail (32, 31, D) the +3 giant club of the Secret Places {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. a +4 great mace of protection +0 storm dragon scales (33, 11, D) a +5 antimagic giant spiked club a +3 antimagic giant club (33, 15, D) a +0 helmet of see invisible (33, 27, D) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (33, 35, D) the +7 giant club of Callousness {crush, rN++ MR+++ Dex-2} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +2 antimagic quarterstaff 4 large rocks (34, 23, D) a large rock (34, 35, D) a +8 club of flaming (35, -5, D) a +3 shortbow of velocity (35, 15, D) a +1 pair of gloves (35, 23, D) a large rock (35, 27, D) quicksilver dragon scales (35, 35, D) a +2 hunting sling of flaming (36, 3, D) a +3 scale mail (36, 15, D) +1 acid dragon scales (36, 23, D) a +0 broad axe a +0 plate armour a +0 shield a +3 long sword a +0 plate armour a +0 shield (36, 27, D) a +5 large shield (36, 31, D) a +0 dire flail (37, -3, D) a +0 rapier a +0 leather armour (37, 3, D) a +3 chain mail (37, 19, D) a +3 arbalest of freezing +0 swamp dragon scales (37, 21, D) the +8 giant spiked club "Wiabriv" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. the +3 giant club "Trog's Brutal Revenge" {freeze, rPois rN+ Str-5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from poison. It protects you from negative energy. It lets you see invisible. a +1 long sword of protection a +3 ring mail of fire resistance a +0 buckler of poison resistance (37, 27, D) a +6 chain mail (37, 31, D) quicksilver dragon scales (38, -1, D) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 plate armour (38, 3, D) a +0 pair of boots of running (38, 21, D) a +1 great sword a +1 ring mail of magic resistance a +5 great sword of protection a +3 scale mail of poison resistance (38, 31, D) a +0 scimitar (39, -1, D) a +0 flail a +0 leather armour a +0 dagger a +0 robe (39, 3, D) a +3 scale mail (39, 11, D) a +0 trident a +0 robe (39, 31, D) a +2 antimagic executioner's axe a +0 short sword a +0 battleaxe (40, -5, D) 6 needles of sleeping (40, -1, D) a +3 hand crossbow of flaming (40, 3, D) a +2 centaur barding of stealth (40, 11, D) a +4 antimagic morningstar (40, 15, D) a +4 great sword (40, 31, D) a +0 glaive (41, -1, D) a +0 dagger a +2 robe of cold resistance a +0 hand axe (41, 7, D) a +0 spear (41, 15, D) a +2 triple sword (41, 23, D) a +0 battleaxe a +0 plate armour (41, 27, D) the +5 triple sword of the Foremost Queens {flame, MR+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (42, -1, D) a +0 club a +0 hand axe (42, 3, D) a +2 ring mail of magic resistance (42, 15, D) a +4 demon whip (42, 23, D) a +3 quarterstaff of protection a +3 great sword a +0 chain mail a +0 battleaxe a +0 plate armour (42, 27, D) the +5 lajatang of the Dungeon {elec, rN+ Str-4 Dex+9 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your dexterity (+9). It protects you from negative energy. It lets you see invisible. (43, -1, D) a tomahawk a +0 short sword a +0 chain mail a +0 war axe a +0 plate armour (43, 3, D) a +1 large shield (43, 15, D) a +1 giant spiked club (43, 19, D) a +6 antimagic great mace a +3 rapier of protection a +2 robe of fire resistance a +0 rapier of draining a +0 robe (43, 23, D) 3 needles of confusion a +0 long sword a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe a +0 plate armour (43, 27, D) a +5 broad axe of chopping (44, -1, D) a tomahawk a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 leather armour (44, 1, D) a +7 antimagic eveningstar (44, 15, D) a +4 demon trident (44, 17, D) a +0 mace a +0 robe a +0 large shield (44, 19, D) a +0 rapier a +0 robe (44, 23, D) a +0 great mace a +0 plate armour (44, 27, D) the +5 bardiche "Undertaker" {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). (45, -1, D) 3 large rocks (45, 1, D) a +0 dagger a +0 robe (45, 3, D) a +3 dire flail (45, 15, D) a +1 great sword of holy wrath (45, 19, D) a +0 rapier of speed a +0 robe (45, 27, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (46, 3, D) a +3 quick blade (46, 19, D) a +0 trident a +0 robe (46, 27, D) a +5 great mace of protection (47, 3, D) a +1 lajatang (47, 27, D) a +5 longbow of velocity (47, 31, D) a +0 long sword a +0 trident (48, 3, D) the +4 whip of Checkmate {drain, +Fly MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. (48, 11, D) a +0 arbalest 16 bolts (48, 31, D) a +0 scimitar (48, 35, D) a +0 cloak (49, 3, D) a +0 war axe (49, 11, D) a bolt (49, 15, D) a +6 ring of strength a +4 ring of evasion a +6 ring of strength a +3 ring of strength a +2 ring of protection (49, 19, D) a +9 antimagic giant club 5 needles of sleeping (49, 23, D) a +1 broad axe a +0 plate armour a +0 halberd a +0 plate armour (49, 31, D) a +0 trident (50, 3, D) a +1 double sword (50, 7, D) a cursed +0 club a +0 robe (50, 9, D) a +0 great mace of crushing a +0 scale mail (50, 11, D) a cursed +0 robe a +0 great sword a +0 ring mail a +5 war axe a +0 chain mail (50, 19, D) a +0 spear 6 javelins a +0 leather armour (50, 23, D) a +0 long sword a +0 plate armour (50, 31, D) a +0 halberd (50, 35, D) a cursed -2 long sword a +1 cloak a +0 dagger a +2 cloak (51, -1, D) a +0 hand axe (51, 3, D) a +3 dire flail (51, 7, D) a +0 quarterstaff a +0 robe a +0 dire flail a +0 robe a +0 whip a +0 robe (51, 11, D) +0 fire dragon scales (51, 19, D) 2 javelins (51, 23, D) a +0 war axe a +0 chain mail a +2 shield a +1 great mace a +0 chain mail (51, 31, D) a +5 vampiric rapier a +0 scimitar (52, -1, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 short sword of speed a +0 plate armour (52, 3, D) a +7 blowgun (52, 7, D) a +2 dire flail of protection (52, 23, D) a +6 hunting sling of flaming a +1 great mace a +0 chain mail a +0 battleaxe a +0 plate armour (52, 27, D) the amulet "Puyrch" {rPois rC- rN+ Regen+} [amulet of regeneration] It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. a +3 ring of slaying a +3 ring of strength (52, 37, D) a +0 long sword a +0 plate armour (53, -5, D) the +6 chain mail "Vithrockau" {rPois} It protects you from poison. (53, -1, D) a +0 falchion a +0 leather armour a +0 club a +0 falchion (53, 5, D) a +2 antimagic dagger (53, 7, D) a +2 hand axe of flaming a +0 robe a +0 battleaxe a +0 robe (53, 11, D) a +5 antimagic giant spiked club a +5 antimagic giant spiked club a +3 antimagic great mace a bolt a +3 antimagic battleaxe (53, 19, D) a javelin (53, 23, D) a +3 battleaxe a +0 chain mail a +0 great sword a +0 plate armour (53, 31, D) +0 ice dragon scales +0 gold dragon scales (54, -1, D) a +0 whip a +0 flail (54, 3, D) an uncursed ring of fire an uncursed ring of ice the +8 hand axe of the Lame Duck {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). a +2 dire flail of crushing (54, 5, D) a +3 scimitar of flaming (54, 19, D) a javelin (54, 23, D) a +0 dire flail a +0 chain mail a +0 glaive a +0 plate armour (54, 31, D) 3 needles of frenzy +0 ice dragon scales (55, 23, D) a +0 long sword a +0 plate armour (56, 19, D) a +0 spear 9 steel javelins a +0 leather armour a +0 halberd a +0 robe (56, 21, D) a +4 eudemon blade of holy wrath a +0 large shield (56, 23, D) a +1 broad axe of chopping a +0 chain mail a +3 war axe of flaming a +0 chain mail (57, -9, D) a +0 giant club (57, 11, D) a +0 longbow 19 arrows (57, 19, D) a javelin 2 steel javelins a +0 robe (57, 23, D) a +5 morningstar of holy wrath a +0 long sword a +0 chain mail a cursed -1 dire flail a +0 chain mail (58, 19, D) a +0 long sword a +1 antimagic rapier a +0 spear a +0 robe (59, 11, D) an arrow (59, 19, D) a +0 spear of venom (59, 35, D) 3 tomahawks of returning (60, 19, D) a steel javelin (61, 11, D) an arrow (61, 19, D) a +0 halberd a +0 robe (61, 39, D) a +0 dire flail (unseen) (62, 11, D) an arrow (62, 19, D) a steel javelin a +0 flail a +0 robe (62, 39, D) a +4 antimagic dire flail (63, -9, D) a +0 club a cursed +0 dagger (63, 11, D) 2 arrows (63, 19, D) 3 steel javelins a +0 trident (63, 31, D) a +1 great sword of flaming a cursed -3 great mace a +0 great mace a +0 great sword of flaming (63, 39, D) a +4 antimagic dire flail (64, 31, D) a +0 longbow of freezing a +0 great mace a +1 dire flail of protection a +0 troll leather armour (64, 39, D) 5 large rocks (66, 17, D) a +6 antimagic giant spiked club 2 poisoned javelins a +1 rapier of venom a +0 robe (67, 10, D) a +0 flail a +0 animal skin (67, 18, D) a cursed -1 trident a +0 robe a -1 trident of freezing a +0 robe a +5 spear 14 poisoned javelins a +3 leather armour a +0 spear a +0 robe (67, 19, D) a +3 vampiric trident a +0 leather armour