Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 4574416502135585536 140790 nawrastar the Brawler (level 16, -5/165 HPs) Began as a Troll Fighter on Sept 19, 2022. Was a High Priest of Okawaru. Shot with an arrow by a satyr (32 damage) ... on level 4 of the Shoals. The game lasted 00:49:29 (24979 turns). nawrastar the Brawler (Troll Fighter) Turns: 24979, Time: 00:49:30 Health: -5/165 AC: 21 Str: 32 XL: 16 Next: 76% Magic: 18/18 EV: 8 Int: 6 God: Okawaru [*****.] Gold: 2973 SH: 16 Dex: 9 Spells: 15/15 levels left rFire x . . SeeInvis . - Unarmed rCold + + . Faith . W - +0 tower shield rNeg . . . Spirit . L - +0 ice dragon scales rPois . Reflect . (helmet restricted) rElec . Harm . i - +2 cloak {Will+} rCorr . Rampage . (gloves unavailable) Will +++.. (boots unavailable) Stlth .......... w - amulet of regeneration HPRegen 1.97/turn j - +4 ring of protection MPRegen 0.16/turn V - ring of willpower @: very slow A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Heroism, Finesse, Duel You were on level 4 of the Shoals. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Sewer, Bailey and Ice Cave. You collected 2973 gold pieces. Inventory: Missiles N - 6 throwing nets (quivered) Armour d - the +0 cloak of Melancholy {rElec Slay+4} (You acquired it on level 8 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. i - a +2 cloak of willpower (worn) t - the +1 robe of Vines {NoPotionHeal Regen++++} (You found it on level 2 of the Orcish Mines) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. L - +0 ice dragon scales (worn) M - a +1 troll leather armour W - a +0 tower shield (worn) Jewellery j - a +4 ring of protection (left claw) v - a ring of willpower w - an amulet of regeneration (around neck) A - an amulet of the acrobat B - a ring of see invisible F - an amulet of faith R - a +6 ring of dexterity V - a ring of willpower (right claw) Z - a ring of protection from fire Wands y - a wand of paralysis (20) C - a wand of mindburst (20) D - a wand of digging (6) E - a wand of iceblast (20) K - a wand of polymorph (13) Y - a wand of light (17) Scrolls b - 11 scrolls of identify e - 17 scrolls of teleportation f - 4 scrolls of magic mapping n - 5 scrolls of enchant weapon p - 7 scrolls of blinking q - 10 scrolls of amnesia x - 4 scrolls of enchant armour G - a scroll of brand weapon J - 4 scrolls of fear T - 4 scrolls of poison U - a scroll of torment X - a scroll of fog Potions a - 2 potions of flight c - 10 potions of might g - 4 potions of haste h - 13 potions of curing k - 3 potions of brilliance l - 13 potions of heal wounds m - 6 potions of lignification o - 2 potions of magic r - 2 potions of berserk rage s - 5 potions of mutation u - a potion of ambrosia {unknown} z - 4 potions of cancellation H - 5 potions of invisibility O - 2 potions of resistance Miscellaneous I - a piece from Xom's chessboard (15/15) Q - a phial of floods Skills: + Level 12.2 Fighting + Level 7.9 Armour - Level 8.0 Dodging + Level 13.2 Shields * Level 19.4 Unarmed Combat - Level 5.0 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 97% 1 Shock Conj/Air 0% 1d3 97% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Passwall Tmut/Erth 0% N/A 99% 2 Static Discharge Conj/Air 0% 3-3/arc 99% 2 Portal Projectile Hex/Tloc 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Corpse Rot Necr/Pois/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Hailstorm Conj/Ice 0% 3d3 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Leda's Liquefaction Hex/Erth 0% N/A 100% 4 Petrify Tmut/Erth 0% N/A 100% 4 Sticky Flame Conj/Fire 0% 2d3 100% 4 Blade Hands Tmut 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Lee's Rapid Deconstruct Erth 0% 3d5* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Iron Shot Conj/Erth 0% 9d1 100% 6 Statue Form Tmut/Erth 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Call Canine Familiar Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Death Channel Necr Unusable N/A N/A 6 Simulacrum Ice/Necr Unusable N/A N/A 6 Spellforged Servitor Conj/Summ Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Sewer (visited) Bailey (visited) IceCv (visited) Altars: Elyvilon Okawaru Qazlal Sif Muna Xom Shops: D:1 : D:2 [ Orc:2 *!(! Annotations: D:12 1 runed translucent door, brob1's ghost, journeyman MiBe Shoals:3 1 runed translucent door, Persimmon's ghost, adept DECj Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The satyr radiates an aura of fear! You resist with almost no effort. The water nymph attacks as you move away! You block the water nymph's attack. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk throws a boomerang of dispersal. You block the boomerang of dispersal. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You resist with almost no effort. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk throws a boomerang of dispersal. The boomerang of dispersal hits you. You blink. Splash! You block the water nymph's attack. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The water nymph touches you. The water nymph drowns you! * * * LOW HITPOINT WARNING * * * The water nymph attacks as you move away! The water nymph touches you. The water nymph drowns you! * * * LOW HITPOINT WARNING * * * The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The satyr shoots an arrow. You block the arrow. The satyr shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You scratch the plant. The plant begins to die. The plant is lightly damaged. The water nymph barely misses you. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The satyr shoots an arrow. The arrow hits you!! 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