Dungeon Crawl Stone Soup version 0.24-a0-81-gd227540562 (webtiles) character file. nbd the Caller (Demonspawn Wanderer) Turns: 527, Time: 00:02:20 Health: 17/19 AC: 4 Str: 13 XL: 2 Next: 34% Magic: 0/5 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of the acrobat HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 29 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls b - a scroll labeled WAFFERPHA WUEB Potions a - a potion of agility Comestibles f - a ration Skills: - Level 1.0 Stealth Level 1.0 Shields + Level 2.2 Spellcasting - Level 3.0 Conjurations Level 3.0 Summonings Level 1.1 Necromancy You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 #...... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ##.. 7% 1 #...... Call Imp Summ ##...... 11% 2 ###.... Blink Tloc N/A 34% 2 ###.... Slow Hex #....... 34% 2 ###.... Conjure Flame Conj/Fire #....... 36% 3 ###.... Recall Summ/Tloc N/A 36% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) The magic dart hits the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Saving game... please wait. ######### ###.......##### ###.............### ##.......@)........## ##......####.........## ##.....########........## #.....###....####.......# ##....##........###......## #....###...###...##.......# ..#....##...#####..###......## #.#....##..##<.###..##.......# #.#....###..##.###..###......# There are no monsters in sight! Vanquished Creatures A gnoll (D:1) A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nbd the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | nbd set off with the following items: a +0 robe, a +0 club, | a ration; and the following spells available to memorise: | Magic Dart, Summon Small Mammal, Call Imp, Blink, Slow, | Conjure Flame, Recall, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Magic Dart 526 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 526 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Stealth | | 1.0 Shields | | 1.0 Conjurations | | 3.0 Summonings | | 3.0 Necromancy | | 1.1 Action || total -------------------------++------- Melee: Club || 10 Cast: Magic Dart || 15 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------