ncenk Level 1 of the Dungeon [Shop] Danej's Antique Weapon Shop a +0 quarterstaff (80 gold) a +0 hunting sling (30 gold) a +0 whip (50 gold) a +0 dagger (40 gold) a +0 hunting sling (30 gold) a +0 short sword (60 gold) a +0 mace (60 gold) a +0 short sword (60 gold) a +2 long sword of holy wrath (366 gold) a +0 falchion (60 gold) [Shop] Rawem's Antique Weapon Shoppe a +0 hunting sling (33 gold) a +2 war axe of freezing (402 gold) a +0 short sword (66 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1632 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 dagger (44 gold) a +2 great sword of flaming (521 gold) a +0 long sword of draining (182 gold) a +0 mace (66 gold) a +0 whip (55 gold) a +0 dagger (44 gold) a +0 spear (66 gold) [Shop] Suile's Book Shop a book of Callings (420 gold) a book of Cantrips (280 gold) a manual of Maces & Flails (1545 gold) a book of Cantrips (280 gold) a book of Misfortune (280 gold) the Reference Book on the Supportive Blaze (812 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Call Imp Summoning 2 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Summon Guardian Golem Hexes/Summoning 3 no e - Ignition Fire 8 no the Reference Book on Cold and Flames (547 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Frozen Ramparts Ice 3 no d - Ice Form Ice/Transmutation 4 no e - Summon Ice Beast Ice/Summoning 4 no f - Metabolic Englaciation Hexes/Ice 5 no a manual of Short Blades (1545 gold) a book of Minor Magic (280 gold) a Necronomicon (1545 gold) a book of Maledictions (350 gold) (9, -5, D:1) a +0 scale mail (30, 5, D:1) a +0 kite shield (30, 16, D:1) a +0 leather armour (36, 13, D:1) a +0 leather armour (52, 19, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +1 antimagic whip (2, -19, D:2) 25 bolts (9, 12, D:2) a +0 club (30, -20, D:2) a rat corpse (skeletalised by now) (36, -7, D:2) a +0 club (42, 5, D:2) a +0 scythe (48, 1, D:2) a +0 tower shield (56, -13, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 23, D:3) a +0 hunting sling (3, 14, D:3) a +0 club (4, 6, D:3) a staff of earth (4, 9, D:3) a bat corpse (11, -2, D:3) 3 javelins (11, 2, D:3) 13 gold pieces (13, 22, D:3) a +0 club a bat corpse (15, 27, D:3) a rat corpse