Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 13022983756964532671 87 nemesis the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Sept 13, 2021. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:16:31 (2076 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 2076, Time: 00:16:31 Health: 0/30 AC: 3 Str: 7 XL: 4 Next: 28% Magic: 5/8 EV: 12 Int: 20 God: Gold: 106 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... n - +0 pair of boots Stlth ++........ b - amulet of magic regeneration HPRegen 0.10/turn c - ring of see invisible MPRegen 0.36/turn (no ring) @: no status effects A: hooves 1, foul stench 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Jewellery b - an amulet of magic regeneration (around neck) c - a ring of see invisible (left hand) e - a ring of see invisible f - an amulet of faith Scrolls d - 3 scrolls of blinking {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of brand weapon {unknown} i - 2 scrolls of teleportation {unknown} o - a scroll of fear {unknown} Potions j - a potion of degeneration {unknown} k - a potion of ambrosia {unknown} l - a potion of mutation {unknown} m - a potion of resistance {unknown} p - a potion of curing {unknown} q - a potion of heal wounds {unknown} r - a potion of invisibility {unknown} s - a potion of might {unknown} Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 3.2 Spellcasting - Level 4.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Beogh Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. You may rarely emit foul miasma when damaged in melee. Message History You see here a +0 hand axe. Things that are here: a +0 hand axe of freezing; an orc corpse Items here: ))) ††. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. A ball python comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Magic restored. A centaur comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (wandering, hasn't noticed you, 87% to hit) The searing ray hits the centaur! The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... #.######### #...@.....# #c#######.# ####### #.###.<...# #....##.#.# ####†##.# # #.##.# #.##<# #.##.# #.##.# You could see a centaur. Vanquished Creatures 2 adders (D:3) A worm (D:2) 3 dart slugs 6 orcs (D:3) 8 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) A quokka (D:3) 2 bats 3 frilled lizards 3 kobolds 9 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 162 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 162 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 352 | D:1 | Learned a level 2 spell: Searing Ray 445 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 445 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 498 | D:1 | Found a faded altar of an unknown god. 1481 | D:3 | Found Hayjef's Armour Shop. 1661 | D:3 | Reached XP level 4. HP: 27/30 MP: 2/8 2073 | D:4 | Noticed a centaur 2076 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, lemuel_old_faithful D:2: wad_crossroads, layout_basic D:3: layout_basic, serial_shops, nicolae_diamond_shop D:4: layout_basic, uniq_eustachio, uniq_ijyb, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.3 Spellcasting | 3 | 3.2 Fighting | | 0.2 Unarmed Combat | | 0.1 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 39 | || 39 Searing Ray | 26 | 7 || 33 Armor: Robe | 8 | || 8 Dodge: Dodged | 30 | 1 || 31