Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 17368388792436912015 167 nemesis the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Sept 13, 2021. Was a Believer of Vehumet. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:16:47 (2086 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 2086, Time: 00:16:47 Health: 0/35 AC: 3 Str: 8 XL: 5 Next: 23% Magic: 0/10 EV: 12 Int: 20 God: Vehumet [**....] Gold: 71 SH: 4 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.24/turn (no ring) @: lethally poisoned (0 -> -1) A: antennae 1, magic shield, magic regeneration, condensation shield a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 kite shield l - a +0 pair of boots (worn) Jewellery c - a ring of see invisible Scrolls d - a scroll of fog {unknown} f - 4 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of holy word {unknown} i - a scroll of acquirement {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of magic mapping {unknown} o - a scroll of noise {unknown} p - a scroll of fear {unknown} Potions b - a potion of cancellation {unknown} e - a potion of heal wounds {unknown} k - 3 potions of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.3 Dodging + Level 3.0 Stealth * Level 3.8 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 13% 1 Freeze Ice 12% 1d4 13% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Frozen Ramparts Ice 6% 1d2 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Hailstorm Conj/Ice 12% 3d5 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Uskayaw Vehumet Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you. The water moccasin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin barely misses you. You feel very sick. The water moccasin barely misses you. The water moccasin misses you. You feel sick. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You die... .......##.####.# .##.##.........# .##.......###### ....##.#### .#####.## ### ........# .. ........# ##.#####. .####...# ###........ .# #...# #..@....# .# #...# #.#S..#.# ## #...# #.#...#.##. #...# #.#........ #..)######.#........ #####........#.....#.##. ..............##..##.# ..................# . ..............##....# # You could see a water moccasin. Vanquished Creatures A hound (D:3) 4 gnolls (D:3) 3 adders (D:2) 3 dart slugs (D:1) 6 bats 5 endoplasms 3 giant cockroaches 10 goblins 10 hobgoblins 5 kobolds A quokka (D:1) 2 ball pythons 2 frilled lizards 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 482 | D:1 | Learned a level 2 spell: Searing Ray 584 | D:1 | Found a faded altar of an unknown god. 598 | D:1 | Became a worshipper of Vehumet 598 | D:1 | Reached * piety under Vehumet 598 | D:1 | Offered knowledge of Shock by Vehumet. 861 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 861 | D:1 | Reached XP level 3. HP: 18/24 MP: 1/6 1141 | D:2 | Offered knowledge of Sandblast by Vehumet. 1205 | D:2 | Reached ** piety under Vehumet 1226 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1226 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1252 | D:2 | Found a hide-covered altar of Uskayaw. 1472 | D:2 | Found a blossoming altar of Fedhas. 1909 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1909 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/10 2068 | D:3 | Noticed a water moccasin 2085 | D:3 | HP: 1/35 [poisoned by a water moccasin] 2086 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, basic_ecumenical_altar D:2: layout_loops_ring, basic_altar, kennysheep_flooded_box, minmay_small_reverse_x D:3: layout_loops_cross, kennysheep_path_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Stealth | 2 3 | 3.0 Spellcasting | 3 | 3.8 Fighting | | 0.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 22 | 1 || 23 Searing Ray | 26 | 21 || 47 Armor: Robe | 4 | || 4 Dodge: Dodged | 12 | 16 || 28