Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 11432421792816226156 53 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 13, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:05:53 (1873 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1873, Time: 00:05:54 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 1/7 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, hooves 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of teleportation {unknown} c - a scroll of identify {unknown} d - a scroll of torment {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth * Level 3.2 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 14% 1 Apportation Tloc 6% N/A 14% 1 Corona Hex 3% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have large cloven feet. Message History A bat comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (66% to hit) The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) You start resting. Magic restored. Found a spear. Found 17 poisoned darts. You see here 17 poisoned darts. Found an amethyst potion. f - an amethyst potion Found a stone staircase leading down. Natasha, Servant of Life and Death comes into view. Found 16 stones. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (asleep, 100% to hit) The searing ray hits Natasha. Natasha is moderately wounded. Natasha hisses angrily. (Press . to maintain the ray.) The searing ray hits Natasha! Natasha is severely wounded. The searing ray hits Natasha! You kill Natasha! Natasha screams in fury as she dies! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #....# #.##.##.# # ###### #.##.##.# # ##.##..#.# # #........# # #...#..#.# # #........# # #.#....#.# # #.#.#.##.# # #.#.#@# # # #(....>..# ##### ###.###### ....# # #.# ###.######.# #. ...........# .....####..## ............ .....#..... There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) A bat (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 3 quokkas A ball python (D:1) 2 kobolds (D:2) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Found a faded altar of an unknown god. 1023 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1023 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 1242 | D:1 | Learned a level 2 spell: Searing Ray 1869 | D:2 | Noticed Natasha 1872 | D:2 | Killed Natasha 1873 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1873 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1873 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minmay_heptomino_h4 D:2: layout_loops_cross, minmay_quadrilaterals, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | 3 | 3.2 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 23 Searing Ray || 9 Armor: Robe || 3 Dodge: Dodged || 16