Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 16755369826796341266 168 nemesis the Magician (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:14:58 (3508 turns). nemesis the Magician (Demonspawn Conjurer) Turns: 3508, Time: 00:14:58 Health: -1/35 AC: 3 Str: 8 XL: 5 Next: 23% Magic: 2/12 EV: 16 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 10/13 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of ice MPRegen 0.13/turn i - +4 ring of evasion @: lethally poisoned (-1 -> -19) A: antennae 1, powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of ice (left hand) i - a +4 ring of evasion (right hand) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of torment {unknown} j - 3 scrolls of enchant armour {unknown} l - a scroll of noise {unknown} m - 2 scrolls of fog {unknown} Potions e - 2 potions of heal wounds {unknown} f - a potion of might {unknown} k - 2 potions of mutation {unknown} n - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging + Level 2.6 Stealth * Level 4.7 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Static Discharge Conj/Air 12% N/A 8% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 19% 2 Passwall Tmut/Erth 3% N/A 19% 2 Swiftness Air 4% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Sticky Flame Conj/Fire 12% 2d4 45% 4 Airstrike Air 2% N/A 75% 4 Animate Armour Summ/Erth 8% N/A 75% 4 Dispel Undead Necr 4% 3d7 75% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 97% 5 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History Edmund is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of venom and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. You finish channeling your searing ray. Edmund hits you with a +2 dire flail of venom! You are poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of venom and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) You feel very sick. Edmund misses you. The searing ray misses Edmund. You feel very sick. Edmund hits you with a +2 dire flail of venom! You are lethally poisoned! The searing ray hits Edmund. Edmund is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund hits you with a +2 dire flail of venom. * * * LOW HITPOINT WARNING * * * You die... .. .. #. #.##### .....# #....# ##########....# ........@.@...# ##########..<.# #....# #..>.# ###### You could see Edmund. Vanquished Creatures Terence (D:3) A hound skeleton (D:2) 3 gnolls (D:3) 3 adders An adder skeleton (D:3) 3 worms (D:2) A dart slug (D:2) 4 ball pythons A bat skeleton (D:2) A bat zombie (D:2) 3 endoplasms 5 goblins 8 hobgoblins 2 jackals (D:3) A quokka (D:2) 2 ball python skeletons (D:2) A ball python zombie (D:2) 3 bats (D:1) A frilled lizard (D:2) 4 giant cockroaches 6 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 594 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 594 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 630 | D:1 | Learned a level 2 spell: Searing Ray 1549 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1549 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1637 | D:2 | Got the Tome of Clay and Ice 2086 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/9 2687 | D:3 | Noticed Terence 2693 | D:3 | Killed Terence 3110 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/11 3495 | D:4 | Noticed Edmund 3508 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring, minmay_misc_feat_doors D:2: layout_rooms, serial_undead, serial_undead_c, serial_undead_c, serial_undead_e, serial_undead_d, serial_undead_b, serial_undead_a, hangedman_decor_riveting, minmay_misc_feat_alley D:3: layout_loops_cross, chequers_serial_rivers_large_b, uniq_terence D:4: layout_rooms, uniq_duvessa, uniq_edmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Spellcasting | 3 4 | 4.7 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 51 | 10 || 61 Searing Ray | 14 | 17 || 31 Armor: Robe | 4 | 2 || 6 Dodge: Dodged | 18 | 12 || 30