Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 10549433335446534784 88 nemesis the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Slain by a gnoll (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:16 (3127 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 3127, Time: 00:09:16 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 30% Magic: 9/10 EV: 12 Int: 20 God: Gold: 130 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: demonic guardian 1, spiny 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of fire Scrolls b - a scroll of noise {unknown} c - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} Potions d - a potion of flight {unknown} Skills: - Level 1.7 Dodging + Level 2.4 Stealth + Level 0.1 Unarmed Combat * Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Passwall Tmut/Erth 3% N/A 19% 2 Swiftness Air 4% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Invisibility Hex 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are mostly covered in sharp spines. Message History A jackal comes into view. The gnoll completely misses you. A gnoll comes into view. It is wielding a +0 club. Found a rapier. The jackal barks! The gnoll shouts! You hear a shout! The jackal barks! The gnoll misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A nearby plant withers and dies. The jackal bites you but does no damage. The jackal is struck by your spines. The jackal bites you. The gnoll hits you from afar with a +0 spear. The jackal is struck by your spines. The jackal barely misses you. You see here a black potion. The gnoll hits you with a +0 spear. You closely miss the gnoll. The jackal is struck by your spines. You kill the jackal! The jackal bites you. The gnoll is struck by your spines. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is lightly wounded. The jackal bites you. The gnoll misses you. The jackal closely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The jackal bites you but does no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is lightly wounded. The jackal is struck by your spines. You kill the jackal! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Your Spellcasting skill increases to level 4! The gnoll barely misses you. Your white imp gestures at the gnoll. The puff of frost hits the gnoll! The gnoll hits you with a +0 spear. You die... #..........##.# ######.....##.# #.....##.. #########'####### #.........##### ###..........# #..........# #.....?....## #..?@.......# #....g....PP# #..g....P.... #...†!.♣..... #...g.5..♣... #####...≈≈... #..≈≈≈≈.. #..≈≈≈♣≈P #)≈♣≈≈♣ . You could see 3 gnolls and a friendly white imp (summoned). Vanquished Creatures Terence (D:2) A worm (D:2) 2 dart slugs 2 orcs (D:3) 4 bats 5 endoplasms A giant cockroach (D:2) 8 goblins 6 jackals 2 quokkas (D:1) 4 ball pythons 2 frilled lizards 7 kobolds 4 rats 49 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 11 plants 13 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 943 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 943 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 1056 | D:1 | Learned a level 2 spell: Searing Ray 1798 | D:2 | Found a faded altar of an unknown god. 1806 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1806 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1852 | D:2 | Noticed Terence 1873 | D:2 | Killed Terence 2471 | D:2 | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 2471 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 3127 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, minmay_misc_feat_hallway D:2: layout_basic, shapermc_ecumenical_altar_gd, minmay_misc_feat_square, uniq_terence D:3: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_pond_a, serial_bayou_pond_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Unarmed Combat | | 0.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | 16 || 24 Cast: Magic Dart | 34 | || 34 Searing Ray | 15 | 3 || 18 Armor: Robe | 4 | 4 || 8 Dodge: Dodged | 4 | 10 || 14