Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 10914665593237764327 29 nemesis the Conjurer (level 3, 3/24 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:04:34 (1633 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1633, Time: 00:04:34 Health: 3/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 0/7 EV: 12 Int: 20 God: Gold: 57 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Potions c - a potion of mutation {unknown} d - a potion of curing {unknown} e - a potion of haste {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History The jackal bites you. The jackal barely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (72% to hit) The searing ray misses the jackal. (Press . to maintain the ray.) The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.####### #........ #.################ .....#......†....# #)##.#.#########.## #.##.#.# #..#### #.##.#.# #.....# .....#.# ###@.#.## #.##...# #....#.# #.##.### ### #.##.#.# #.##.. ..# #.##.#.# #.##### #.# #....#÷# #.########.####.....# .............##.##### .............##.# .............##.# There were no monsters in sight! Vanquished Creatures 2 ball pythons 3 bats (D:1) 2 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 8 jackals (D:1) 4 kobolds A quokka (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D:1 | You fall into a shaft and drop 1 floor! 578 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 578 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 734 | D:1 | Learned a level 2 spell: Searing Ray 1633 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1633 | D:1 | Reached XP level 3. HP: 3/24 MP: 0/7 1633 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: minmay_razor_zed, layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 28 Searing Ray || 7 Armor: Robe || 9 Dodge: Dodged || 40