Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 13660333074641336326 28 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:04:14 (1399 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1399, Time: 00:04:14 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 12 Int: 20 God: Gold: 115 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of holy word {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of resistance {unknown} f - a potion of invisibility {unknown} g - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 1% N/A 38% 3 Lesser Beckoning Tloc 1% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History (Press . to maintain the ray.) You start resting. Magic restored. A kobold comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (72% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 dagger; a kobold corpse Found 15 gold pieces. You now have 105 gold pieces (gained 15). There is a stone staircase leading up here. There is a stone staircase leading up here. You now have 115 gold pieces (gained 10). g - a fizzy yellow potion There is an escape hatch in the ceiling here. A giant cockroach comes into view. Found a stone staircase leading down. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ########## . ...# ##.#....@.# #####.###....####.# #............####.# ....#.#.........#†# #...#.##.....##.#># ......###....# #.# ####### ##.#... .# # ######. ## ### # There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:2) 2 ball pythons 5 bats 3 frilled lizards (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 359 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/5 383 | D:1 | Learned a level 2 spell: Searing Ray 1041 | D:2 | Found a faded altar of an unknown god. 1399 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1399 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms D:2: layout_loops_cross, shapermc_ecumenical_altar_starsandcircs, solitary_fountain Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 20 Searing Ray || 6 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 18