Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5646418289547173373 15 nemesis the Conjurer (level 2, 13/19 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:03:12 (435 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 435, Time: 00:03:13 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 34% Magic: 0/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} c - a potion of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth * Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You see here a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##### ........##### ............# ##### #.#####.###.# #.... #.# #.###.## ##############.... #.# #.##...###..............### #.# #....#.....############.# #.# ####..>.##.# #.# #.# ##...##@# #.# ..# ##..##)# #.# .## #.....# ##### #.# .# #.###.###...# #.# .# ####.###.......######.### .# #........................ .# #####.##.########.#########.# †####........##.....#.#########.. ......###.#####.###.#.##......... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 435 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 435 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 435 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, chequers_ecumenical_altar_simple, minmay_curled_crystal, minmay_distorted Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 13 Dodge: Dodged || 4