Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 8864185357916184763 68 nemesis the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:09:12 (2094 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 2094, Time: 00:09:13 Health: 30/30 AC: 5 Str: 8 XL: 4 Next: 1% Magic: 1/9 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: yellow scales 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots (worn) Scrolls c - a scroll of vulnerability {unknown} f - a scroll of noise {unknown} h - a scroll of summoning {unknown} Potions d - a potion of mutation {unknown} e - a potion of brilliance {unknown} g - a potion of flight {unknown} Skills: - Level 1.7 Dodging + Level 2.3 Stealth * Level 3.7 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 !!!?* Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You are partially covered in sharp spines. Message History (Press . to maintain the ray.) The hobgoblin hits you but does no damage. The searing ray hits the adder. The adder is almost dead. The hobgoblin hits you but does no damage. The adder barely misses you. The searing ray hits the adder! You kill the adder! The hobgoblin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, 78% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin barely misses you. An endoplasm comes into view. The searing ray hits the hobgoblin. You kill the hobgoblin! You start resting. An endoplasm is nearby! h - a scroll labelled BINEGROITA You start resting. An endoplasm is nearby! You see here a bat corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...## #.# # .....# #.# # ....(# #†## .....# #..## #)..## #...####### ##.## ##.#.#.#.#.## ...# #...........# .... ##.#.#.#.#.## ##..# #.^..$@..)..# #..# ##.#.#.#.#.## .........††.# ...#.#.#.#.#.## .##............# #.#.#.#.#.#.## . .............)# ...#.#.#.#.#.## .. J.. There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A worm (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 4 hobgoblins 2 kobolds A quokka (D:1) A ball python (D:1) 6 bats A frilled lizard (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 118 | D:1 | Found Amehegim's Distillery. 143 | D:1 | Found Vinn's Distillery. 467 | D:1 | Found a faded altar of an unknown god. 601 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 601 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 648 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:1 | Found Qetsipuss's Magic Scroll Boutique. 1048 | D:1 | Found Foxirgh's General Store. 1222 | D:1 | Found Ameohos's Distillery. 1512 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 2094 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2094 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/9 2094 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_shops, shop, nicolae_shop_stone, nicolae_shop_statue_plus, nicolae_shop_stone, nicolae_shop_statue_plus, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, st_stairs_11 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.7 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 23 | || 23 Searing Ray | 16 | || 16 Armor: Robe | 14 | || 14 Dodge: Dodged | 43 | || 43