Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 3263282284423246827 29 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:03:53 (1309 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1309, Time: 00:03:54 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 1/7 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: talons 1, icy blue scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are partially covered in icy blue scales. (AC +2) Message History (Press . to maintain the ray.) You start resting. Magic restored. You start waiting. Done waiting. You now have 28 gold pieces (gained 17). There is a stone staircase leading down here. Things that are here: a +0 dagger; a goblin skeleton You open the door. Found 13 gold pieces. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! A goblin comes into view. It is wielding a +0 dagger. Your Spellcasting skill increases to level 3! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####### ##### .........####...# ########.#......# .... #.#.##...# .... #...###.######## ...$. #.### #........# ..... #.# #..#####.# ......#.#####..#####.# g.....#....)...@..##.# .....)'.#####..##.##.# ......#)...>....#.##.# ########.#####........# .........# #.#.#.#### ..#.....## #.#.#.# ......## #.#.#.# #.#.### #.#.#.# #.# # #.#.#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 503 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 503 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 571 | D:1 | Learned a level 2 spell: Searing Ray 1309 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 1309 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1309 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, chequers_ecumenical_altar_lobes, minivault_25 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.0 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 15 Searing Ray || 7 Armor: Robe || 25 Dodge: Dodged || 53