Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 6328965625959021447 71 nemesis the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 14, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:07:50 (3353 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 3353, Time: 00:07:51 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 5% Magic: 9/9 EV: 12 Int: 20 God: Gold: 52 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold f - a ring of ice Scrolls c - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of magic mapping {unknown} Potions b - a potion of curing {unknown} e - 2 potions of brilliance {unknown} i - a potion of attraction {unknown} k - a potion of cancellation {unknown} l - a potion of might {unknown} m - a potion of flight {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.8 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray misses the goblin. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - goblin Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! The searing ray misses the orc wizard. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. You finish channeling your searing ray. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The orc wizard casts a spell at you. The magic dart hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! You have reached level 4! You feel agile. You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# #... #...#.# #.)# #.#.#.####### #..# #.........).# #..# #.###.#####.# #..# ......# #.# #..# # #.##### #.# #.)#<# #.###### #.# #..#.# #......# #.# #.@..# #......# #.# ##.### #......####.####.###.#.# #......'................ #......####.######.#.#.# .......# #.# .# ##.....# #.# # #.....# #.# ##+#### #.# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 endoplasms 4 giant cockroaches 7 goblins 10 hobgoblins 2 quokkas 3 ball pythons (D:2) 2 bats (D:1) A frilled lizard (D:2) 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 799 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 799 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 855 | D:1 | Learned a level 2 spell: Searing Ray 983 | D:1 | Found a faded altar of an unknown god. 2264 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 3267 | D:3 | Reached XP level 4. HP: 19/30 MP: 0/9 3353 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_misc_feat_x D:2: layout_basic D:3: layout_basic, chequers_jeans Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.8 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 37 | || 37 Searing Ray | 26 | || 26 Armor: Robe | 2 | || 2 Dodge: Dodged | 6 | || 6