Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 761887403614118402 28 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 15, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:04:39 (1106 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1106, Time: 00:04:39 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 11/16 EV: 12 Int: 20 God: Gold: 35 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ h - amulet of faith HPRegen 0.08/turn e - ring of magical power MPRegen 0.15/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) h - an amulet of faith (around neck) Scrolls b - a scroll of fog {unknown} c - a scroll of vulnerability {unknown} d - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of noise {unknown} Potions g - a potion of curing {unknown} j - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! A frilled lizard comes into view. Found a book of Flames. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You pick up a book of Flames and begin reading... You add the spells Foxfire, Conjure Flame and Inner Flame to your library. You see here a frilled lizard corpse. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.###### #...)..# #.@# #..# #..# #..# #..# #.†# #..# # #..###.# #......# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats 3 endoplasms (D:1) 3 giant cockroaches 5 goblins 2 hobgoblins (D:1) 3 kobolds (D:1) 2 frilled lizards 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 423 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 423 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 478 | D:1 | Learned a level 2 spell: Searing Ray 1106 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1106 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_x D:2: layout_basic, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 43 Armor: Robe || 1 Dodge: Dodged || 2