Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 38645481136151326 1068 nemesis the Thaumaturge (level 8, 53/53 HPs) Began as a Demonspawn Conjurer on Sept 15, 2021. Quit the game on level 5 of the Dungeon. The game lasted 00:22:09 (5136 turns). nemesis the Thaumaturge (Demonspawn Conjurer) Turns: 5136, Time: 00:22:09 Health: 53/53 AC: 4 Str: 8 XL: 8 Next: 7% Magic: 15/20 EV: 12 Int: 22 God: Gold: 235 SH: 0 Dex: 11 Spells: 20/23 levels left rFire x . . SeeInvis + r - +8 spear of Disorder {speed, +Rage rElec rF- SInv} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . n - +1 pair of gloves Will ..... (no boots) Stlth ++........ j - amulet of magic regeneration HPRegen 0.17/turn (no ring) MPRegen 0.42/turn (no ring) @: very slightly contaminated A: antennae 1, spiny 1, sanguine armour 2 a: Evoke Berserk Rage You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons r - the +8 spear of Disorder (weapon) {speed, +Rage rElec rF- SInv} (You found it on level 5 of the Dungeon) Attacks with this weapon are significantly faster. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. +Rage: It lets you go berserk. Armour a - a +0 robe (worn) n - a +1 pair of gloves (worn) Jewellery j - an amulet of magic regeneration (around neck) Wands k - a wand of mindburst (11) Scrolls b - a scroll of enchant armour {unknown} d - 5 scrolls of identify {unknown} e - a scroll of torment {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of teleportation {unknown} p - 2 scrolls of fog {unknown} q - a scroll of enchant weapon {unknown} Potions c - 2 potions of resistance {unknown} f - 5 potions of lignification {unknown} g - 2 potions of heal wounds {unknown} h - a potion of berserk rage {unknown} i - a potion of brilliance {unknown} o - a potion of attraction {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging + Level 4.3 Stealth * Level 8.0 Spellcasting - Level 4.0 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Slow Hex 8% N/A 11% 2 Confusing Touch Hex 8% N/A 22% 3 Gell's Gravitas Tloc 4% N/A 22% 3 Lesser Beckoning Tloc 4% N/A 22% 3 Teleport Other Tloc 8% N/A 22% 3 Vampiric Draining Necr 4% 2d6 22% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Hepliaklqana Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. When seriously injured, your bleeding wounds create thick armour. (AC +0) Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The searing ray hits the iguana! The iguana is severely wounded. The iguana hisses angrily. (Press . to maintain the ray.) The searing ray hits the iguana. You kill the iguana! You start resting. Magic restored. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 8! You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... ...# #..# #..### #....# #######....# ...........# #)...#... #@.###..# .. #..# #..# .. #..# #..# .# #..###..###.### ## #..#........... #_###..###......#### ####.##............... #..##.##.#####....### ## #.#.#.##.#####.########. There were no monsters in sight! Vanquished Creatures 2 ogres (D:5) 3 phantoms A centaur (D:5) A scorpion (D:5) 3 hounds 2 jellies An orc priest (D:5) Ijyb (D:3) An iguana (D:5) 4 orc wizards (D:5) A hound skeleton (D:4) 3 gnolls (D:4) 5 adders A shadow imp (D:5) 2 ufetubi (D:4) A worm (D:2) 4 dart slugs 11 orcs 5 endoplasms 4 giant cockroaches 12 goblins 6 hobgoblins 7 jackals A quokka (D:4) 7 ball pythons 5 bats A frilled lizard (D:3) 2 kobolds A rat (D:1) 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 518 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 518 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 634 | D:1 | Learned a level 2 spell: Searing Ray 1095 | D:1 | Reached skill level 3 in Spellcasting 1483 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 2355 | D:3 | Found a hazy altar of Hepliaklqana. 2464 | D:3 | Found a snail-covered altar of Cheibriados. 2465 | D:3 | Found a blossoming altar of Fedhas. 2472 | D:3 | Found an ornate altar of the Wu Jian Council. 2519 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/9 2638 | D:3 | Found a faded altar of an unknown god. 2892 | D:3 | Noticed Ijyb 2957 | D:3 | Killed Ijyb 2958 | D:3 | Reached skill level 4 in Spellcasting 3388 | D:3 | Gained mutation: When seriously injured, your bleeding | wounds create thick armour. (AC +0) [demonic ancestry] 3388 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/11 3650 | D:4 | Reached skill level 5 in Spellcasting 3697 | D:4 | Noticed a phantom 3703 | D:4 | Noticed a phantom 3715 | D:4 | Killed a phantom 3716 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3716 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/14 4027 | D:4 | Reached skill level 6 in Spellcasting 4419 | D:5 | Entered Level 5 of the Dungeon 4453 | D:5 | Reached XP level 7. HP: 38/46 MP: 10/16 4616 | D:5 | Found a shimmering altar of Xom. 4667 | D:5 | Reached skill level 7 in Spellcasting 5052 | D:5 | Identified the +8 spear of Disorder {speed, +Rage rElec rF- | SInv} 5136 | D:5 | Reached skill level 8 in Spellcasting 5136 | D:5 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 5136 | D:5 | Reached XP level 8. HP: 53/53 MP: 15/20 5136 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a D:2: layout_rooms D:3: kennysheep_goblin_castle, layout_basic, minitemple, hellmonk_ecumenical_altar_inner_sanctum D:4: layout_loops_cross D:5: layout_basic, marbit_many_paths, tgw_trog, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.3 Spellcasting | 3 4 5 6 8 | 8.0 Fighting | | 0.8 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 49 | 23 | 8 || 80 Searing Ray | 14 | 39 | 16 || 69 Armor: Robe | 7 | 8 | 5 || 20 Dodge: Dodged | 14 | 19 | 7 || 40