Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9311855370649580258 28 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 15, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:43 (1290 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1290, Time: 00:03:44 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 12 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ c - amulet of regeneration HPRegen 1.08/turn b - ring of flight MPRegen 0.10/turn (no ring) @: flying A: antennae 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery b - a ring of flight (left hand) c - an amulet of regeneration (around neck) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 2.1 Stealth * Level 3.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 11% 6-21 19% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Sticky Flame Conj/Fire 11% 2d3 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. Message History The ball python hisses angrily. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You start resting. Magic restored. An adder comes into view. The adder hisses angrily. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! You start resting. Magic restored. A rat comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (78% to hit) The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. # .# .# .##.# . #######.#..#.. #.....#...†... #............. #. #............# #. #.....@......# #.# #..†..###.##.# ####.######.....# ................# ................# ................# ................# ................# ...........###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 590 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 590 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 646 | D:1 | Learned a level 2 spell: Searing Ray 1020 | D:1 | Found a faded altar of an unknown god. 1290 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1290 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1290 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, hellmonk_ecumenical_altar_prayer_group, solitary_fountain D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 20 Searing Ray || 6 Armor: Robe || 1 Dodge: Dodged || 2