Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5285505186959675619 56 nemesis the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Sept 15, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:08:13 (2194 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 2194, Time: 00:08:13 Health: -4/24 AC: 3 Str: 7 XL: 3 Next: 69% Magic: 8/8 EV: 12 Int: 20 God: Gold: 93 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.22/turn (no ring) @: no status effects A: antennae 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls b - a scroll of blinking {unknown} c - 3 scrolls of fear {unknown} d - a scroll of enchant weapon {unknown} g - 3 scrolls of identify {unknown} Potions e - 4 potions of curing {unknown} h - a potion of heal wounds {unknown} i - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 3.6 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! You start resting. A jackal comes into view. Your magical contamination has completely faded away. Magic restored. You see here an adder corpse. Found 2 yellow potions. A jackal is nearby! i - 2 yellow potions Found a buckler. Found a scroll labelled JINKEI DEZYM. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc comes into view. It is wielding a +0 short sword. An orc and 2 orc priests come into view. The orc priest shouts! The orc shouts! The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You sense a monster nearby. An orc is nearby! An orc is nearby! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ###...### # #.......# #### #...oo..# .... #.......# # ..#####.o.################ ..........#............... ..######.##.############## .........#.# ##### # .....##.@#.# #...# ####.##..#.#### #...# ..............####...#### ###...#.##.....†........# ...........##.#.......... ###...#######.#.........# ##.# #............ #. ######...#### # #...# You could see an orc priest and an orc. Vanquished Creatures A gnoll (D:1) An adder (D:3) A dart slug (D:1) 3 endoplasms 2 goblins 4 hobgoblins (D:1) A jackal (D:3) 3 quokkas 3 ball pythons (D:1) 6 bats A frilled lizard (D:2) 4 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 396 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 504 | D:1 | Learned a level 2 spell: Searing Ray 853 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 853 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 1402 | D:2 | Found a faded altar of an unknown god. 2194 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, minmay_parallelograms, minmay_misc_feat_columns D:2: layout_basic, shapermc_ecumenical_altar_notcrosses D:3: cheibrodos_pilgrimage, layout_loops_ring, moated_statue Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Spellcasting | 3 | 3.6 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 50 Searing Ray || 10 Armor: Robe || 5 Dodge: Dodged || 16