Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 12379032119539376718 74 nemesis the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 17, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:09:30 (1999 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1999, Time: 00:09:31 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 10% Magic: 9/9 EV: 12 Int: 20 God: Gold: 37 SH: 4 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.22/turn (no ring) @: no status effects A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of fear {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of degeneration {unknown} f - a potion of flight {unknown} Skills: - Level 1.7 Dodging + Level 2.3 Stealth * Level 3.8 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) You hear a shout! x3; You hear an angry hiss. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! You start resting. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll! You kill the gnoll! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. You start resting. Magic restored. Things that are here: a +0 halberd; a gnoll corpse Things that are here: a +0 halberd; a gnoll corpse Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.# #.# ... #)# #)##.# #..#.# ##.#.# #)#.# #.#.# #...# ###### ########.@# .....# #........># ####.# #.######### ...#.# #.# ##.#.# #)# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 5 dart slugs A giant cockroach (D:2) 4 goblins 4 hobgoblins 4 jackals 4 kobolds A quokka (D:2) 2 ball pythons 3 frilled lizards A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Found Hyecupno's Weapon Emporium. 515 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 515 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 557 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:2 | Found a faded altar of an unknown god. 1092 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1968 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1968 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 1999 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, serial_shops, nicolae_square_shop, minmay_fountain_box D:2: minmay_chambers_of_ones, layout_basic, hellmonk_ecumenical_altar_dog_temple, basic_altar, minmay_pentomino_s4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.8 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | || 45 Searing Ray | 13 | || 13 Dodge: Dodged | 6 | || 6