Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 8956111363713500531 8 nemesis the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Sept 20, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (585 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 585, Time: 00:01:45 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 19 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth * Level 2.5 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Summon Lightning Spire Summ/Air 2% N/A 85% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The magic dart hits the jackal. The jackal is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal barks! The jackal closely misses you. x2 Found a whip. The jackal bites you but does no damage. A ball python comes into view. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The ball python hisses angrily. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The kobold shouts! The jackal barely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #..# .. ###..######..##. ##..........).... #+## #.....##........ ...# #.....##.##...# ### ...# ##..†..##.##.S.# ... ...####.........##...##.#### ......>.#........h.......... ................@†......#### #..###..#....##.#....##.#### ...# #..#.#..##.#........... ...###..#.#..##.........#### ...##................#### ...##...#.............# ...##...###......K....# ..†.....####.#..#.#...# ................#.#...### You could see a jackal, a ball python and a kobold. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 585 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 585 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 585 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 17 Armor: Robe || 1 Dodge: Dodged || 15