Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 4916205223310779792 9 nemesis the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Sept 21, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (710 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 710, Time: 00:01:52 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 25 God: Gold: 38 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - +6 ring of intelligence MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) Potions b - 2 potions of degeneration {unknown} c - a potion of haste {unknown} Skills: - Level 1.7 Dodging + Level 2.0 Stealth * Level 2.5 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 3d4 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Slow Hex 3% N/A 16% 2 Confusing Touch Hex 3% N/A 32% 3 Portal Projectile Hex/Tloc 6% N/A 32% 3 Vampiric Draining Necr 1% 2d6 32% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Blade Hands Tmut 1% N/A 96% 5 Excruciating Wounds Necr 1% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The endoplasm jiggles. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Your Stealth skill increases to level 2! An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You see here a +0 hunting sling. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ###.# # ...# #.##.#### ......# ###########.##.#### #..........รท.@....######## #.###........####)........ #.###........# #..####### #.#....##########J.#...... #.#....(.................. #.#.............#..#.#.### #.#.............#..#.# #.#.............#..#.# #....>.........##..#.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 710 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 710 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 710 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 14 Dodge: Dodged || 1