Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 18055025695451601642 53 nemesis the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 23, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:03 (2073 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 2073, Time: 00:03:04 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 8/8 EV: 12 Int: 20 God: Gold: 41 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: demonic guardian 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of flight {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging + Level 2.3 Stealth * Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a smoky dark potion. f - a smoky dark potion Found a robe. You see here a +0 robe. You open the door. There is an open door here. Found a glowing black potion and 2 gold pieces. Natasha, Servant of Life and Death comes into view. Found a tubular emerald ring. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (asleep, 100% to hit) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (asleep, 100% to hit) The searing ray hits Natasha. Natasha is moderately wounded. Natasha hisses angrily. (Press . to maintain the ray.) Natasha is engulfed in blazing flames. You kill Natasha! Natasha screams in pain as she dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Magic restored. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....... ...# .$...!. ....# ....... .....# =...... .....## ....... .......# .......##......# ...............# #######@.......# .............####### #######......#.....##### #......#.###...... #......#.#.#..###. ###'####.#....#.#. #..[...#.##.#... #########################....#.#. .......................#######.#. There were no monsters in sight! Vanquished Creatures Natasha (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 538 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 538 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 751 | D:1 | Learned a level 2 spell: Searing Ray 2044 | D:2 | Noticed Natasha 2045 | D:2 | Killed Natasha 2046 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2046 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 2073 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_misc_feat_roman D:2: minmay_angry_zag, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.5 Dodging | | 1.7 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 44 Searing Ray || 3 Dodge: Dodged || 5