Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 2473777720094071100 8 nemesis the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Sept 23, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:23 (284 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 284, Time: 00:02:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging + Level 1.9 Stealth * Level 2.5 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the frilled lizard! A kobold comes into view. It is wielding a +0 whip. Found 16 stones. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding a +1 dagger of protection. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) K.. ... #.. #.############# #.##≈≈≈≈≈≈≈≈≈≈≈ #.##≈.♣≈≈♣P.≈≈PP≈# #.#### #.##≈♣P≈≈PP.≈≈♣.≈# #....#.##@##≈PP≈≈♣♣P≈≈P.≈# #### #.##.#.....#≈♣P≈≈PP♣≈≈PP≈# ....# #..#.#####.#≈P.≈≈♣.♣≈≈P♣≈# ##...###..#.# #.#≈♣.≈≈♣♣♣≈≈PP≈# #.....##..#.#####.#≈.P≈≈PP♣≈≈P♣≈# .........)........#≈♣♣≈≈≈≈≈≈≈♣P≈# ..................#≈P♣≈.....≈♣.≈# ........###.###.#.#≈≈≈≈.###.≈≈≈≈# ........# #.# #.#.'.....#§#.....' You could see a kobold (wandering). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 284 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, serial_bayou_pond_c, st_stairs_2 Action || total -------------------------++------- Cast: Magic Dart || 14 Dodge: Dodged || 1