Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 750908635633469739 260 nemesis the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Sept 25, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:05:36 (2396 turns). nemesis the Magician (Demonspawn Conjurer) Turns: 2396, Time: 00:05:36 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 95% Magic: 3/12 EV: 11 Int: 22 God: Gold: 50 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn c - ring of willpower MPRegen 0.13/turn (no ring) @: no status effects A: horns 1, foul stench 1, big brain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe i - a +2 helmet of intelligence k - a +0 leather armour (worn) Jewellery c - a ring of willpower (left hand) Wands m - a wand of flame (17) Scrolls b - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} h - 2 potions of haste {unknown} j - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} Skills: + Level 0.4 Armour - Level 1.7 Dodging + Level 3.0 Stealth * Level 5.2 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 10% N/A 14% 1 Dazzling Flash Conj/Hex 28% N/A 19% 3 Wereblood Tmut 5% N/A 22% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 54% 4 Dispersal Tloc 2% N/A 100% 6 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You may rarely emit foul miasma when damaged in melee. You have an unusually large brain. (Int +2) Message History The ball python hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python! You kill the ball python! Found a short sword. Grinder comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (asleep, 100% to hit) The searing ray hits Grinder. Grinder is lightly wounded. Grinder shouts! (Press . to maintain the ray.) Grinder gestures at you. You easily resist. The searing ray hits Grinder. Grinder is moderately wounded. Grinder blinks! The searing ray hits Grinder! Grinder is severely wounded. The searing ray hits Grinder! You kill Grinder! You finish channeling your searing ray. Your Stealth skill increases to level 3! Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +2 helmet of intelligence falls away! You feel stupid. You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ..........##. #.####..##....... #.##.....#...#... #.##.#.........#. #.##.#......####. #.......#......#. ##.###......##.#. ####.######.##..... #.@....# #.##.#.#. #.##.#.# #........ #. #.#.# #........ #. #...# #.).....# #. ##..# #.......# #. ..# #....†<.. ## .## #....... .# ... There were no monsters in sight! Vanquished Creatures Grinder (D:3) 2 adders An orc (D:3) 8 ball pythons 3 bats (D:1) 6 endoplasms 2 giant cockroaches (D:2) 3 goblins 3 hobgoblins 8 kobolds A quokka (D:1) A frilled lizard (D:2) 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 754 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:1 | Found a faded altar of an unknown god. 1065 | D:1 | Reached skill level 3 in Spellcasting 1445 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 2391 | D:3 | Noticed Grinder 2395 | D:3 | Killed Grinder 2396 | D:3 | Reached skill level 5 in Spellcasting 2396 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2396 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/11 2396 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2396 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/12 2396 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_basic, minmay_tetromino_i4 D:3: layout_loops_cross, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Spellcasting | 3 5 | 5.2 Armour | | 0.4 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 68 | || 68 Searing Ray | 9 | || 9 Armor: Robe | 2 | || 2 Dodge: Dodged | 8 | || 8