Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 17338475635283054200 35 nemesis the Conjurer (level 3, 27/27 HPs) Began as a Demonspawn Conjurer on Sept 26, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:43 (1533 turns). nemesis the Conjurer (Demonspawn Conjurer) Turns: 1533, Time: 00:03:44 Health: 27/27 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 7/7 EV: 12 Int: 20 God: Gold: 27 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} Potions c - 2 potions of might {unknown} d - a potion of flight {unknown} Skills: * Level 1.6 Fighting - Level 1.7 Dodging + Level 1.8 Stealth * Level 2.9 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! Malevolent energies surge around you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. b - 2 scrolls labelled EHYEC JUGUCRAI (gained 1) Things that are here: a +0 club; a goblin corpse There is a fountain of clear blue water here. There is a fountain of clear blue water here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 6 gold pieces. Found a scroll labelled KOTRATUHAU. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Malevolent energies surge around you. Magic restored. You now have 27 gold pieces (gained 6). h - a scroll labelled KOTRATUHAU Things that are here: a +0 club; a +0 hunting sling; 13 stones Found a scroll labelled EHYEC JUGUCRAI. A kobold and Terence come into view. Things that are here: a +0 club; a +0 hunting sling; 13 stones Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# #.#.# #.#.# ###########.#.## #............... ####.###########.## #....##..........## ###.@).##.########### .###.......#.# # ...........#.# # .###.........####### # ###...##........# # #...##..#####<# # ##.###..# #.# #. #......# #.# # ###.#########.#####.##### There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 422 | D:1 | Learned a level 2 spell: Searing Ray 450 | D:1 | Reached skill level 1 in Fighting 1126 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1126 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1259 | D:1 | Found a faded altar of an unknown god. 1509 | D:2 | Noticed Terence 1533 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners, basic_ecumenical_altar, dk_noncrumbling_3 D:2: layout_loops_ring, basic_altar, serial_shops, shop, corexii_hall_statues_s, minmay_tetromino_s4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.9 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 48 Searing Ray || 4 Armor: Robe || 2 Dodge: Dodged || 6