Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 10026578637563447387 165 nemesis the Magician (level 5, -8/39 HPs) Began as a Demonspawn Conjurer on Sept 26, 2021. Mangled by a hornet zombie (9 damage) ... on level 4 of the Dungeon. The game lasted 00:09:31 (3667 turns). nemesis the Magician (Demonspawn Conjurer) Turns: 3667, Time: 00:09:31 Health: -8/39 AC: 2 Str: 7 XL: 5 Next: 21% Magic: 0/11 EV: 12 Int: 21 God: Gold: 139 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} h - a scroll of holy word {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of mutation {unknown} d - 2 potions of heal wounds {unknown} e - 2 potions of curing {unknown} g - 3 potions of invisibility {unknown} Skills: * Level 2.7 Fighting - Level 1.7 Dodging + Level 2.1 Stealth * Level 4.1 Spellcasting - Level 4.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 16% 1d3 12% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Poisonous Vapours Pois/Air 8% N/A 19% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Cause Fear Hex 2% N/A 75% 4 Olgreb's Toxic Radiance Pois 4% N/A 75% 4 Dragon Form Tmut 2% N/A 100% 7 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The searing ray hits the hornet zombie. The hornet zombie is almost destroyed. You finish channeling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a metallic puce potion. Found a stone staircase leading down. The hornet zombie is no longer paralysed. The hornet zombie hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (almost destroyed, 81% to hit) The searing ray hits the hornet zombie. The hornet zombie is almost destroyed. (Press . to maintain the ray.) Malevolent energies surge around you. The hornet zombie suddenly stops moving! A hornet zombie is nearby! A howler monkey skeleton comes into view. Found a stone staircase leading down. You hear the slow rusting of a distant drain. The hornet zombie hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (almost destroyed, 81% to hit) The searing ray misses the hornet zombie. (Press . to maintain the ray.) Malevolent energies surge around you. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The hornet zombie barely misses you. The hornet zombie hits you! You die... #.#####..#Z#. #(##.<....... #.##.##..#.#. #.##.##.#.# #...^...# .# ####.#### #.# ## #.##.# ##### #@#.# #...... #Z.###.>....>. #...#!......Z. #............. #............. #............ #............ ##.......#### #.......## You could see a hornet zombie. Vanquished Creatures A hound (D:3) 5 gnolls (D:2) 3 adders (D:2) A dart slug (D:3) An orc (D:3) 6 ball pythons 6 bats 4 endoplasms 3 giant cockroaches 6 goblins (D:2) 10 hobgoblins 4 kobolds A quokka (D:3) 3 frilled lizards 5 rats 59 creatures vanquished. Vanquished Creatures (others) A rat (D:3) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nemesis the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached skill level 1 in Fighting 307 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 307 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 307 | D:1 | You fall into a shaft and drop 1 floor! 543 | D:2 | Learned a level 2 spell: Searing Ray 847 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 1407 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 2743 | D:3 | Reached XP level 5. HP: 28/39 MP: 0/11 3209 | D:3 | Found an iron altar of Okawaru. 3236 | D:3 | Found a faded altar of an unknown god. 3663 | D:4 | HP: 1/39 [hornet zombie (12)] 3667 | D:4 | Mangled by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, roderic_roman_lattice D:2: cheibrodos_greedy_goblins, layout_loops_cross, wad_floor_pattern_1, minivault_27, grunt_ministairs_2, kennysheep_small_spiral, grunt_decor_one_mirror, chequers_serial_rivers_marsh D:3: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, ebering_ecumenical_altar_mist, chequers_serial_rivers_micro_c, kennysheep_potato D:4: layout_loops_cross, lemuel_tele_altar, gup_sewer_entry_spiral, minmay_misc_feat_more_columns Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Spellcasting | 3 4 | 4.1 Stealth | 2 | 2.1 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 35 | 15 || 50 Searing Ray | 13 | 22 || 35 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 12 | 16 || 28